I can't help thinking that if certain hexes or certain strings of hexes in certain lines or at certain positions in lines with certain values are present in a .wac file, the game gets weird about it.
Like if, semi-randomly exampled, 0D and 0A are the 71st and 72nd characters in a line, the game misinterprets it as a line break, and can do nothing with it, or anything after it. Or some other arcane misreading of some character chain as an invalid control order.
I don't know exactly what I'm talking about, so I can't exactly express it cogently, but if just cutting a .wac event out and inserting it in a different postion in a .wac file fixes the script or changes where the script breaks, that means something, doesn't it?
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