Thread: [DFX] Comment request
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Old 03-01-2020, 02:39 PM
Baldo_the_Don is offline Baldo_the_Don
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If one of the subgoals is to eliminate all resistance, you have to make sure all the enemies are accounted for in the 'win subgoal' event. Also, if you have an event that kills or vaporizes enemies before the player can kill them all, then that subgoal can no longer be completed.

I think it's a good idea to keep in mind that AIs can see the player through trees that the player cannot see them through, so you should adjust enemy engagement ranges and accuracy so that the player isn't getting sniped to death through three-hundred meters of forest.

Personally, I hate getting wiped out by enemies that respawn right behind me. That's an immersion destroying cheap trick, and it puts me in an invidious position of having to decide to either camp out all the respawns (boring), attempt another route that's also riddled with respawners (and may not be possible), or quit the mission in frustration. Spawn them in different spot and redirect them to their post, preferably where the player can see them coming.

Those are the nits I had to pick. Otherwise, decent work, K.
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