Further update:
Although custom games seem to be saved and can be (re)loaded, there is a problem.
After loading a custom saved game, the save seems to have forgotten what weapon was being carried at the time, and when loading the saved game the weapon had changed back to the default weapon for the map!?
Also, if the player and/or the enemy were above ground in a tower or on a walkway etc when the custom game was saved, the player and/or the enemy will fall down to ground level when the saved game is loaded!?
This doesn't seem to happen all the time though. However I did fiddle a bit more with the BRIEF.BIN file, so that might have screwed things up a bit.
The default Quick Missions seem to save and load OK without any issue (if playing the stock DFTFD game without any modifications). The problem seems related to the editing of the BRIEF.BIN file and/or editing of the DFTFD.exe file.
So more work has to be done to ensure there are no bad side effects of editing files to enable custom map saving.
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