Scott can you see any rules being broken here?
I can't seem to debug it in design time for some reason - I have to wait for run-time errors.
Code:
// Scoring is in units of +10 or -10
// Replay option followed by level vars
{
if (score < 10){
str = show_question('Replay Game?')
if (str == false){game_end()}
if (str == true){game_restart()}
}
bonus.spin_level = 0
bonus.room_level = 0
{
if (score >= 999) && (score <= 1999) {
bonus.spin_Level = 1
bonus.room_Level = 1
}
{
if (score >= 1999) && (score <= 2999) {
bonus.spin_Level = 1
bonus.room_Level = 2
}
}