Thread: [DFX2] Is RaNDom truly random?
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  #6  
Old 04-24-2016, 06:04 AM
Guest001 is offline Guest001
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Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by Baldo_the_Don View Post
I just tried this:

Code:
if random 3 then set v1 1 else
if eq rnd 2 then set v1 2 else
if eq rnd 3 then set v1 3
endif
endif
endif

if ontick 3 then
if eq v1 1 then ssntowp 4 1 endif
if eq v1 2 then ssntowp 4 2 endif
if eq v1 3 then ssntowp 4 3 endif
endif

text# "Random =" rnd
This remains consistent over multiple restarts.
SRY didn't see this...
Quote:
This remains consistent over multiple restarts.
That's exactly what I mean and so it's not quite what I want.

It requires a different start each time but thanks anyway

Last edited by Guest001; 04-24-2016 at 06:25 AM.
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