Quote:
Originally Posted by Baldo_the_Don
I've already fixed about half a dozen minor item alignment mistakes. WP Golf's waypoint advance event was not assigned. The mission ended before I even got to the final waypoint. The enemy foot patrol's waypoint numbers got botched. The technical patrols are confused. Some vehicles spawn 18m - 20m in the air. The exfill is barely working.
The map looks like a fairly rough early draft.
I do love complicated helicopter stuff, if it's effective, and it seems to work in this map, though I haven't tested it very thoroughly yet.
I like it, so far!
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The "mistakes" are really just several map designs composited (dumped in), if it was a complete map (I'd publish it myself) and I guess there'd be no real reason to mod it and it'd be harder to change things effectively so I left it loose and in very a early dev...
So anyone who mods this should come up with something entirely different to anyone else - I hope...