I'm not sure if I got the terminology correct on this one. But I'll try to explain.
I have an AI flying a helicopter. I've made him take off and land at a different location via waypoints. Fantastic.
But now I need him to wait at the LZ for a minute or two then return to the original LZ. He basically is a shuttle for people. How do I "chain" events together with delays? I don't want to use the main game timer because I want him to do this forever. I can't just loop the waypoints because he will then not wait on the ground. This needs to be a chain of events.
Is there a separate timer I can use to trigger the different events and then when I want these events to start all over again I can reset that timer back to 0?
Hope someone knows whats up!