I found it ....
X - North/South
Y - Elevation
Z - East/West
Phi - Pitch
Theta - Heading
Omega - Roll
Terrain Align – This button can be used to quickly snap the object to the terrain. It may require fine tuning afterward.
Hotkeys: * (snap to water), / (snap to terrain)
AIP – This setting is very important for vehicles to behave properly. Version .48 and up automatically set the AIP correctly for vehicles. If the AIP is not set correctly, the vehicle will behave oddly (e.g. Helicopter may not require spin up and has no sound).
Team – This attribute is not necessary but is nice to set so that, unoccupied, they show as friendly units on map. They will also be indestructible if Friendly-Fire is off.
Team Budget – This may be set so that later in the game the vehicle will not respawn.
Color – Clicking on the color box under the Terrain Align button will bring up a color palette. This will be the color of the object’s wire frame in the editor. This can be helpful to distinguish between different types of objects (e.g. trees and buildings).
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4
128 GB DDR4 ram
2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card
14TB 7200 rpm HDD
LG 16x blue ray R/W Drive
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CHEVRON 7 Unlocked  
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