Quote:
Originally posted by Scattergun
In Catalysis Cont Center Turn the AA from "Let the Application Decide" to 4x
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under 3D settings
1.) Anti-Aliasing
checked X let the application decide 4x
2.) Adaptive anti-aliasing checked enable
3.) Anisotropic filtering
checked: Let the appication decide
unchecked: high QualitAF
4.) Mipmap Detail Level
set to: Performance
5.) API Specific
direct 3D settings:
enable: geomatry instancing (locked)
Checked: Support DXT Texture formats
unchecked: Alternate pixel center
OpenGL Settings
unchecked: Triple buffering
unchecked: Force 24bit Z-buffer depth
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Quote:
Originally posted by Chris_OJB_DF645
Only reason why it's going so slow I think is because your screen resolution... doesn't matter how good your PC is... but what resolutions your monitor it can handle... I think.
Can't enable Full Screen Antialias as well... I've got a GeForce 4 MX-440SE 64MB, graphics card was released in the same year BHD was released... 2003.
Chris_OJB_DF645 --
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OMG Chris backup here.
my screen for the game is way to small its not totally fit the screen any got it? there.
the game and monitor work with larger resolution, there is no screen lag ether! it look like i am looking through water glass clear only it a bet freaky to play it way things look.
i have other games they fill the screen full only these Novalogic inc games are setup another way i have to figer that out. gee
i can go as will as 1280x1024 no trouble at all in other games and there no lage at all. it don;t slow the game down for me using this new video card: ASUS Ati Radion 1600PRO 512mb