Thread: Blackhawk Heli
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Old 06-10-2006, 08:12 AM
Mstenger404 is offline Mstenger404
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Join Date: May 2005
Location: Indiana
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lets start from scratch:

make a waypoint path that goes down to an area, and make sure "Waypoint does NOT loop" is checked.

now insert a BH and make it start off following the waypoint.

now place 2 area triggers around the last waypoint, and label them as 1 where you're supposed to

make an event:
DELAY: 1
IF:
ssn(BH) enters area trigger 1

THEN:
change ai ssn(BH) AI state to land

now you got it to land, next is making it take off and leave.

make a waypoint path that goes from the BH to wherever you want it.

and now make another event:

DELAY: 10
IF:
EVENT (the land event) happened

THEN:
-change ai ssn (BH) to follow waypoint
-redirect ssn (BH) to waypoint path (the new path)
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