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Old 07-26-2002, 01:52 PM
Worm is offline Worm
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Join Date: Apr 2002
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I accept your comments as constructive criticism StevieB. I read your tutorial before starting out and found some useful tips there too....

All maps were rendered in a freebie program called Terragen. I actually used a conmbination of pshop and Terragen. The way that the terrains look is deliberate actually. I wanted to get away from the terrain type in TFD because these are more suited to CQB than my type of game. But if you just walk across a bare terrain, then yes, you could conceivably get the impression that it looks a bit bare. But as Morales's SS shows, maps take shape when you add vegetation, buildings etc. Given that you can add water, change sky colour which itself will change the look and feel of the terrains, I take the view that mapmakers will find a lot of enjoyment with them Also, in the midst of a firefight, players tend to pay little attention to their immediate surroundings and concentrate more on staying alive

As for camo colour, yes I was aware of that, but at anything over 100 mtrs a target becomes little more that a dot on the horizon anyway, so I don't think that's a relevant factor. But that's a personal opinion of course.

More opinions are welcome of course though.

Worm †Ai†
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