View Single Post
  #14  
Old 05-15-2002, 09:45 AM
Unregistered
Unregistered

Posts: n/a

It galls me that people think there is any economical sense in providing constant updates far games as old as DF2. This community is fairly unique in its desire to play and replay the old games in the series which is testimony perhaps to their quality.
Nova will have no trouble selling their games again and again if they maintain the integrity and quality of the online game in particular, because the community is made up of a majority of good honest players.
If you had made a game personally 3 years ago and then put your heart and soul into a new one, I doubt you would make or even have the time to offer constant support on old projects.
Where is novalogic expected to get the money to remain in constant contact with a game code in order to make it as pleasant an experience now as it was then? The staffing alone would cost a fortune and forgive me but the last time I delved into DF2 Novaworld servers, there was not a huge amount of people online, certainley not in comparison to DFLW.
Therefore what is Nova actually losing in not supporting a small amount of people on the off chance that it encourages the same small number of people to buy a new product that has been out for a very long time and that they have not yet bought?
I can't imagine what it is that people think goes on in software houses boardroom meetings but I imagine the agenda for Novalogics next bg meeting is not, "What support can we offer to the few hundred DF2 players who refuse to support us by buying our updated products?"
Reply With Quote