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Search: Posts Made By: Baldo_the_Don
Forum: Delta Force 06-08-2022, 02:42 AM
Replies: 9
Views: 2,098
Posted By Baldo_the_Don
Oh, Mike, I wish I could explain myself, but,...

Oh, Mike, I wish I could explain myself, but, man, I have only the vaguest idea of what's going on with the .45 bumpmap, and I understand there's something called OED and SOED that involves...
Forum: Delta Force 06-21-2021, 08:03 PM
Replies: 9
Views: 2,098
Posted By Baldo_the_Don
Attaching .zip containing an edited bcolt45.dds...

Attaching .zip containing an edited bcolt45.dds with green dots on the sights, and texture for the hammer. Including an update on the bcolt45.mdt, where I added bump mapping to the hammer. I love it,...
Forum: Delta Force 08-09-2020, 06:39 AM
Replies: 9
Views: 2,098
Posted By Baldo_the_Don
At this moment, at my current level of...

At this moment, at my current level of engagement, if there was an edit I could make in the colt45_3rd.3di with a hex editor requiring a reasonable amount of effort to make the bcolt45.mdt I bungled...
Forum: Delta Force 08-03-2020, 02:29 PM
Replies: 9
Views: 2,098
Posted By Baldo_the_Don
So it seems that the colt_3rd.3di for the .45...

So it seems that the colt_3rd.3di for the .45 also uses the bcolt45.dds and bcolt45.mdt like the colt_1st.3di, but it interprets the bump map data in the opposite way, meaning that with the original...
Forum: Delta Force 08-02-2020, 02:33 AM
Replies: 9
Views: 2,098
Posted By Baldo_the_Don
I fixed the bcolt45.mdt and my mood is soaring!

Anyone that loves DFBHD(TS) and has paid attention has noticed that the Colt .45 looks weird. Holding the weapon outside on a bright map, where it should be shiny, it's shaded, and where it should be...
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