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Forum: Delta Force 11-13-2012, 08:18 PM
Replies: 13
Views: 1,441
Posted By stompem
At present I use a database for quick...

At present I use a database for quick referencing.

http://i887.photobucket.com/albums/ac73/Stompem_bucket/NovaHQ/wacDatabase.png

The top table is the file in edit, the bottom table gives...
Forum: Delta Force 11-10-2012, 09:29 AM
Replies: 13
Views: 1,441
Posted By stompem
//Player runs out of breathe in 2 seconds under...

//Player runs out of breathe in 2 seconds under cold water
if never() then
breathtime=2//default=30 seconds
endif
//Player loses 6 hit points a second in cold water
if ssnarea3d(player,1) then...
Forum: Delta Force 11-10-2012, 09:26 AM
Replies: 13
Views: 1,441
Posted By stompem
Take out the past(3) bit it's wrong, it will...

Take out the past(3) bit it's wrong, it will make it fire only once, sorry

use this or variants of but leave the chain(4) setting it's about right

if elapse(10) and random(30) then...
Forum: Delta Force 11-10-2012, 08:52 AM
Replies: 13
Views: 1,441
Posted By stompem
Here is a working DFX2 WAC script that gives a...

Here is a working DFX2 WAC script that gives a distant flash and rumble then the thunder hits 4 or so seconds later. The low RGB count is to keep the overall light effect subtle and it seems to have...
Forum: Delta Force 11-10-2012, 08:15 AM
Replies: 13
Views: 1,441
Posted By stompem
Wow! Does that run alongside the editor and...

Wow!
Does that run alongside the editor and list the currently open map events?

This is all I can manage...

http://i887.photobucket.com/albums/ac73/Stompem_bucket/NovaHQ/Mysolution2.png
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