Go Back   Novahq.net Forum > Search Forums

Showing results 1 to 25 of 107
Search took 0.02 seconds.
Search: Posts Made By: Oscarmike247
Forum: Joint Operations 11-22-2019, 05:30 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Thanks blade. I appreciate your support. As soon...

Thanks blade. I appreciate your support. As soon as i get back i want to get in touch with you, stand and darehacker if he is interested. Maybe we can make a good mof for JO that can offer something...
Forum: Joint Operations 11-22-2019, 05:16 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
It would be cool if there was a way to import 3di...

It would be cool if there was a way to import 3di files. However, you could use the mission editors wireframe view and take screenshots to use as a template. I think you can even see the centerpoint...
Forum: Joint Operations 11-22-2019, 01:31 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Are you remodeling this from scratch?

Are you remodeling this from scratch?
Forum: Joint Operations 11-20-2019, 07:48 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Ive always thought it would be cool to remake...

Ive always thought it would be cool to remake stock assets. I attempted to start modeling them in 3ds max once but i just didnt have the time. I wanted to remake joint ops buildings and such. They...
Forum: Joint Operations 11-18-2019, 11:56 AM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Yeah i use the LWF tool for this. Ive added and...

Yeah i use the LWF tool for this. Ive added and changed a lot to the existing sounds. Ive changed things like sound distance and some experimental things. For example, most of the vehicle weapons...
Forum: Joint Operations 11-17-2019, 08:17 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
thanks. It's actually the recorded sound from...

thanks. It's actually the recorded sound from real apache gun cam footage. I just cleaned it up and added some things to it to give it more of a punch on each shot within the sound loop. Many of the...
Forum: Joint Operations 11-17-2019, 02:39 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
sorry, It's been a long week and weekend, I only...

sorry, It's been a long week and weekend, I only have a few moments to type this. I'm mobile, so bare with. But I agree with you 100%. The goal originally was to recreate the stock assets in the game...
Forum: Joint Operations 11-13-2019, 05:21 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Just dropped this on youtube. Testing out an...

Just dropped this on youtube. Testing out an apache gun run. What do you think?

etorPreww9E
Forum: Joint Operations 11-13-2019, 05:08 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
At the moment i don't have any new maps made, but...

At the moment i don't have any new maps made, but you can play all of the original maps just fine. I hope to keep it that way. As long as the stock items IDs are not changed, you should be able to...
Forum: Joint Operations 11-13-2019, 05:04 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
I'll send you and DareHacker both a pm here in a...

I'll send you and DareHacker both a pm here in a bit. Thanks for your willingness to help.
Forum: Joint Operations 11-10-2019, 06:45 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Currently this will be a weapons only mod. I had...

Currently this will be a weapons only mod. I had thought about making some building of my own, but i dont have much experience with setting up collision boxes and such. Frankly i just wont have the...
Forum: Joint Operations 10-13-2019, 08:21 AM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Thanks Stomp. Been a lot going on lately, so...

Thanks Stomp.

Been a lot going on lately, so haven't made a lot of progress. But here's some ol' footage of gameplay with the M240, M249, and I draw the M1911 in there somewhere. lol

YMmezxtiA80
Forum: Battlefield / Bad Company 09-06-2019, 06:06 AM
Replies: 16
Views: 8,379
Posted By Oscarmike247
Yes, one of the bests things from BF2 was PR,...

Yes, one of the bests things from BF2 was PR, which lead to my current favorite game of all time, Squad. Btw, Squad is currently at 80 players per server, soon they'll be bumping it up to 100. I...
Forum: Battlefield / Bad Company 09-06-2019, 05:57 AM
Replies: 16
Views: 8,379
Posted By Oscarmike247
Battlefield 2 for its modabilty. But im trying be...

Battlefield 2 for its modabilty. But im trying be unbias toward thr classics. i have to say that out of all of them, I've played BF4 the most and i think that i have enjoyed it the most.

Bf2 and...
Forum: Joint Operations 08-09-2019, 07:29 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
Here's a video of the FN SCAR-H. In the list I...

Here's a video of the FN SCAR-H. In the list I have it with an EoTech + Magnifier combo. But I decided to add a new sight to the game, the HAMR.

The SCAR-H is chambered in 7.62x51 NATO, fires at...
Forum: Joint Operations 08-08-2019, 05:30 PM
Replies: 51
Views: 5,759
Posted By Oscarmike247
It's in the SMG showcase. Vector at 1:29 ...

It's in the SMG showcase.

Vector at 1:29

06_zjLl357Y
Forum: Joint Operations 08-08-2019, 02:14 AM
Replies: 51
Views: 5,759
Posted By Oscarmike247
As it stands, Below are the current weapons in...

As it stands, Below are the current weapons in the mod. There's not as many new weapons as some mods, but think of it as more quality over quantity. There's some more I'm working on, but I think I'm...
Forum: Joint Operations 08-05-2019, 08:54 PM
Replies: 6
Views: 680
Posted By Oscarmike247
UMP45 and Remington 870 MCS UMP45 firing a...

UMP45 and Remington 870 MCS

UMP45 firing a 230gr .45 ACP at 935 FPS from a 25 round magazine at 600 rounds per minute. Also comes suppressed with an iron sight version for both suppressed and non...
Forum: General Chat 07-24-2019, 10:52 PM
Replies: 7,137
Views: 702,761
Posted By Oscarmike247
7105 Better be baked potato

7105

Better be baked potato
Forum: General Chat 07-24-2019, 12:31 AM
Replies: 7,137
Views: 702,761
Posted By Oscarmike247
7103 Why am I doing this?

7103

Why am I doing this?
Forum: General Chat 07-24-2019, 12:30 AM
Replies: 7,137
Views: 702,761
Posted By Oscarmike247
7102

7102
Forum: Joint Operations 07-24-2019, 12:12 AM
Replies: 6
Views: 680
Posted By Oscarmike247
Decided that P90 needed a suppressor. Fires the...

Decided that P90 needed a suppressor. Fires the 5.7x28MM SB193 55g at a subsonic velocity of 284m/s. So it definitely doesn't have the range and damage that the Standard P90 has, but it's next to...
Forum: Joint Operations 07-02-2019, 12:14 AM
Replies: 6
Views: 680
Posted By Oscarmike247
I didn't show the bolt rifles in the sniper...

I didn't show the bolt rifles in the sniper showcase because I hadn't done anything with them yet. Here is currently the only two bolt action rifles in the MOD. So far I've only revised the L115A and...
Forum: Joint Operations 06-26-2019, 01:46 AM
Replies: 5
Views: 283
Posted By Oscarmike247
Nice work man! If you drag the model town...

Nice work man!

If you drag the model town just a touch in the template (down relative to the gun) I think it would look better in game. It would have a nice grip on the underside of the gun as...
Forum: Joint Operations 10-04-2018, 10:22 AM
Replies: 0
Views: 502
Posted By Oscarmike247
Joint Ops modding question

Anyone here know how to do more extensive modding in joint ops? like changing player movement speed. or adding new classes (gunner, medic..etc).
Showing results 1 to 25 of 107

 
Forum Jump

All times are GMT -5. The time now is 11:48 PM.




Powered by vBulletin®