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Forum: Delta Force 05-15-2003, 08:42 AM
Replies: 16
Views: 2,636
Posted By Dirt*PR*
RollEyes fogged water!!!

i hate being able to see from sea to shining sea underwater! i would like to see them add a fogging affect for when ur under water. u can't see endlessly under water in real life!
perhaps a 2way...
Forum: Delta Force 04-20-2003, 08:56 PM
Replies: 5
Views: 1,733
Posted By Dirt*PR*
single player is good...

but to me they're 10xs harder to make a good one! i have an idea for one but just no time to make them. so for me i make only multiplayer.

as for playing them, sure go for it dude! it would be...
Forum: Delta Force 04-18-2003, 10:32 AM
Replies: 34
Views: 4,673
Posted By Dirt*PR*
RollEyes ah the never ending crying...

its part of the game... learn to use ur grenades to blow them!
or run wide around the corners, duh! :rolleyes:

did i mention i was a clay whore! :eek: :D muhahahahahaa
Forum: Delta Force 04-18-2003, 10:25 AM
Replies: 9
Views: 1,888
Posted By Dirt*PR*
Re: Editing Maps?

terrain glitch... only way around this is to put a wall or move the center of ur map away from that area. i think its dvd1 or cine terrain; actually now that i think about it, it might be both... one...
Forum: Delta Force 04-17-2003, 08:16 AM
Replies: 4
Views: 1,971
Posted By Dirt*PR*
for BHD be careful what u rotate... i've found at...

for BHD be careful what u rotate... i've found at least one item that will give system dumps if u rotate it-->mogdeshu hut... the small two walled with top thing; there are 3 versions of it.
Forum: Delta Force 04-15-2003, 11:03 AM
Replies: 11
Views: 1,548
Posted By Dirt*PR*
BurningFlag PR and BTU server

BurningFlag PR
and
BTU server
Forum: Delta Force 04-14-2003, 07:50 AM
Replies: 20
Views: 5,018
Posted By Dirt*PR*
to get out...

press "Shift" key... of course at the right time that is... once they tell u to continue on foot. ;)
Forum: Delta Force 04-13-2003, 07:56 AM
Replies: 1
Views: 1,230
Posted By Dirt*PR*
updated editor...

is what u need, i use G version but H just came out. emplacements are under objects. some can be destroyed with satchels so make sure which ones u put in ur map are the right ones!
Forum: Delta Force 04-12-2003, 09:27 AM
Replies: 1
Views: 1,356
Posted By Dirt*PR*
as far as i know BHD does NOT support COOP mode....

as far as i know BHD does NOT support COOP mode. i have read of ways to make a sort of coop map useing live players and some AI ones for bad guys, but no pure coop.

bummer huh.
Forum: Delta Force 04-09-2003, 12:27 PM
Replies: 7
Views: 2,086
Posted By Dirt*PR*
hehe

would if my printer was cleaned... doesn't print right. dude at work said i need to wipe the contacts with rubbing alcohol; haven't gotten around to doing that... so i took ss of 3D controls! ;)
Forum: Delta Force 04-09-2003, 12:25 PM
Replies: 5
Views: 1,638
Posted By Dirt*PR*
owww... i like the stadium one... if it were a...

owww... i like the stadium one... if it were a tad bigger with some stuff at center! looks cool brah! love the dark setting on it also!
Forum: Delta Force 04-08-2003, 11:45 PM
Replies: 7
Views: 2,086
Posted By Dirt*PR*
ok... i got it now.

i read little part on 3D wire thingy. just gonna take some time to get to know all the keys to do stuff in it. i fixed my sandbags and added some walls! muhahahaa :D
Forum: Delta Force 04-08-2003, 11:31 AM
Replies: 31
Views: 5,115
Posted By Dirt*PR*
best way to stop building glitchers is to make a...

best way to stop building glitchers is to make a mis file with the "fixes" on it so map makers can just copy and paste into their maps! i'll see what i can come up with for this, but i'm a SLOW map...
Forum: Delta Force 04-08-2003, 11:24 AM
Replies: 7
Views: 2,086
Posted By Dirt*PR*
RollEyes 65000!!!

is that in nano-meters?! :rolleyes: :D

thx for tip SB! don't suppose u know some usual numbers for that... like old DF games i'd say popular right side Z's would be 130, 200, 230 and 45.
Forum: Delta Force 04-08-2003, 12:46 AM
Replies: 7
Views: 2,086
Posted By Dirt*PR*
BHD Z values?

i've noticed that the right box can have up to 5 digit number there!

does anyone know the scale measurements for BHD Z values? like 0, 255 for previous df games = 1 level increase
:confused:
Forum: Delta Force 04-04-2003, 09:21 AM
Replies: 7
Views: 1,655
Posted By Dirt*PR*
yeah on editor...

it comes with a full 8 terrains for ur map editing needs!
:rolleyes:

a little map editing humor ;)
Forum: Delta Force 04-02-2003, 09:46 AM
Replies: 2
Views: 832
Posted By Dirt*PR*
about ed...

i would d/l the unlocked editor for it... so u can edit blink groups! think i got it at dfarena... but stevie might have it here by now also. ;)
Forum: Delta Force 04-02-2003, 09:43 AM
Replies: 12
Views: 2,275
Posted By Dirt*PR*
inside on bridge for ship?

in single player mission there are "skinnies", lol, inside the bridge on the ship... i don't suppose there is a way inside that part is there? only part i can get in is the cargo area! :rolleyes:
Forum: Delta Force 03-29-2003, 09:41 AM
Replies: 12
Views: 2,275
Posted By Dirt*PR*
what about a ladder?

i thought there was a ladder on outside part so could get on ship from water? i didn't see one in my map. also, ship sets high off water so i have yet to see inside... guess i could put start marker...
Forum: Delta Force 03-25-2003, 10:50 AM
Replies: 2
Views: 1,830
Posted By Dirt*PR*
oh i can't wait... waiting for EB to call me...

oh i can't wait... waiting for EB to call me saying its in!!! i give them til 1400 then i call them! i knew i should have ordered mine online, dang it!!!
Forum: Delta Force 03-24-2003, 09:51 PM
Replies: 5
Views: 2,346
Posted By Dirt*PR*
Smile new way!!!

it seems to focus more on TEAM WORK... something that u rarely see in mulitplayer games. but when u do have a few ppl doing stuff "for the team" it's usually very clear at the end of the game! i'm...
Forum: Delta Force 03-24-2003, 09:41 PM
Replies: 9
Views: 1,584
Posted By Dirt*PR*
Wink anytime mate!

look forward to seeing what u put out there.
Forum: Delta Force 03-24-2003, 09:00 AM
Replies: 3
Views: 1,396
Posted By Dirt*PR*
eek HOLY CRAP BATMAN!!!

tell me that arena is a ready to use building in BHD?
good looking maps.
Forum: Delta Force 03-24-2003, 08:52 AM
Replies: 4
Views: 1,488
Posted By Dirt*PR*
oh...

are there some same terrains? didn't know that...thats how little i play TFD!!! :confused:
Forum: Delta Force 03-23-2003, 08:46 PM
Replies: 9
Views: 1,584
Posted By Dirt*PR*
what he said...

remember that when u go into the minus it counts backwards...ex the -1,200 would lower something by only 0, 55. cause 0, 255 it max so if u wanted just lower of 0, 30 it would be -1, 225 :)
Showing results 1 to 25 of 137

 
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