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-   -   Teleporting Players or Killing them with events need help (https://novahq.net/forum/showthread.php?t=7930)

Saggin_Sally 05-23-2003 06:14 PM

Teleporting Players or Killing them with events need help
 
I was wanting to set up trigger areas to teleport players or to kill them if they went into an area that was out of bounds. I have a map I made that has 3 choppers on each side that you have to get on to fly to the area where the fighting is going on and what I want to do is make the inbetween areas off limits for ppl running and swimming. Why anyone would want to run and swim for 2 minutes is beyond me but I think it would add something to the game. I also want to add this to some of my maps to keep base rapers from camping on the main respawns I have set. If you could help me I would really appreciate it.

Saggin

Hellfighter 05-23-2003 07:32 PM

basic you going to make a safe zone in each team area from base raper and try to keep all players in a kill zone were they can't get out of sounds cool to me wish i know how to help you most i seen some do is a mine field keep player going out of zone area.

Steve 05-23-2003 09:52 PM

what game?

Saggin_Sally 05-24-2003 05:25 AM

oops
 
Black Hawk Down thought maybe the getting in helos might have given it away. Sorry

Saggin

Steve 05-24-2003 02:12 PM

u can fly helos in dflw and tfd aswell ;)

anyway, you can kill ppl within specific areas really easily:

put in two area triggers
select both
right click > item attributes
on the right change 'number' to something - must be different for each area.
loerdown you will see some boxes
select the 'health rate' box
and type in a number,
e.g.
-99 will kill em instantly;
-50 kills em pretty damn fast
-10 slower
-2 takes quite a while

u get the picture :)

hope this helps

Saggin_Sally 05-24-2003 04:14 PM

Thank you I will give it a try.


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