How to stop helo from "'popping" upward when attacked ?
Ever notice how a helo will gain altitude when fired upon. Is there any way to stop that from happening ?
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Set it for red alert at the start of the map.
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Xx_jet_xX is corrrect, thanks to your previous mapping ability you may have noticed assets, with attached AI, use the old boolan, off and on switch trick, red////green
your chopper at green, sees you goes red and reacts....accordingly There are many many switches to these assets, and finding them is but half the fun if you think your question is BANAL it is, try Why should the helo "'pop" upward when attacked? as a gamesmaster er that should be 'mapper', how can I maximise that to "EFFECT" See the DOCO on making Avatar, see it all at work ...hahahlolol |
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