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-   -   Stopping & Going Vehicles (https://novahq.net/forum/showthread.php?t=39713)

ShArP 09-22-2007 08:10 AM

Stopping & Going Vehicles
 
1.) like how can i stop a vehicle for so long and then start it back up like in some of the NOVA maps?

2.) how do i land a helicopter to wait for someone to get in it to start moving?

thanks

:D :D :D

--BulletMagnet-- 09-22-2007 11:44 PM

If you have the vehicle already moving, make it slow down to 0 when it reaches the spot you want it to stop. Then when you're ready increase it's speed again slowly at each waypoint.

Same with helicopter, except change its AI state to "Land" also.

Chrispy 09-22-2007 11:54 PM

Having a Black Hawk take off when a player gets on it is more than meets the eye. In the Nova stock maps, the missions with the Black Hawks have .wac files (they're like a special events file thingy), and have complicated stuff like this in it to make the BHs fly when a player is on it:

Quote:

If ssnride(665) and ssnloc(665,4) and elapse 20 then
set v1,0
;text "Take the Helicopter to get to the enemy"

endif
I've tried implementing this into a test map (with editted groups, SSNs, etc. so it's all valid). I'm not sure if it's possible 100% to achieve the same thing with events via the MED.

I don't think much people have ever succeeded - if any, at all.

Just make it so that the BH will follow waypoints, land for 15 seconds, then take off, and repeat. That's an easier alternative. :)

Chris :)

Jckl 09-23-2007 12:44 AM

i have done it... use area triggers and events and groups for the teams. ill say take off and land slower or you will miss your landing point and such. If needed i can post my events or just make a map with a helicopter in it.

Chrispy 09-23-2007 12:51 AM

You can easily use Area Triggers to make it so that if the player is on the BH, it takes off - but what if the player is in the Area Trigger while the BH is not on the trigger? (So if I step in the trigger while the BH is not in the trigger, it might cause the BH to follow its waypoints from the start again.)

So teleport markers might need to be required as well.

You should make a tutorial Jckl. ;)

Chris :)

Jckl 09-23-2007 02:31 PM

i have never had the heli do that. ill have to test it for that again but it seems to work fine for me..

ShArP 09-28-2007 12:34 PM

well thanks for the tips guys, i just realized that someone replied to this lol

:D :D :D


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