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-   -   DFXmed for JO\E, some problems (https://novahq.net/forum/showthread.php?t=42587)

ilsfe 01-17-2009 04:16 PM

DFXmed for JO\E, some problems
 
Hi, i am trying to make a single player map in jo\e dfxmed editor but i got some problems.
I write the briefing to the briefing window in "edit" dropdown menu but i don't see it in the mission. How to write it and where it will be?
When i put "NOT respawn in single player", die, restart the mission, i can't hear the engines of vehicles, in all versions of jo and joe.
Is it way to write new win conditions (like the win conditions in "general information" window)?
And the last, in the training bots get in vehicles drive and when they die they wait till the vehicles respawn get in them and drive again.When i try to do it they don't wait to the vehicles they just go to next waypoint or something like that. someone knows how to do it?

Chrispy 01-17-2009 04:33 PM

To write new events and to make actual briefings you have to use a .bin file.

That vehicle engine thing was a bug in DFX, dunno if it's in JO too. But that's a game bug.

.bin files:

http://www.dfreload.com/forum/files....on=file&id=367

Use the stock .bin files as a template.

ilsfe 01-18-2009 09:26 AM

Ok thanks, and another question - do you know how to make vehicles NOT to respawn after they blow up? It is "0" in "spawns (wp pause) but still they respawn. Just trying to make a lil SP map with no respawns.

Chrispy 01-18-2009 07:05 PM

Make the spawns just "1" and it won't spawn again.

ilsfe 01-19-2009 08:52 AM

ok, thanx, now ii'l try to upload.


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