Joint Operations: Typhoon Rising - General Update
Only a day late with this but Better late than Never. :)
Development Notes: Version Update 1.6.9.2 The “/serveonly” command will now render text on systems that have a video card without hardware texture and lighting. 1.6.9.2 AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied. 1.6.9.2 There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. 1.6.9.2 Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats. 1.6.9.2 Resolved an issue that was causing players’ scores to reset when they died in COOP games. 1.6.9.2 Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation. 1.6.9.2 Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI. 1.6.9.2 Resolved a couple of issues associated with the commander’s map and commander’s map waypoints. 1.6.9.2 Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability. 1.6.9.2 TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone. 1.6.9.2 Updated multiplayer end game win screens to more accurately reflect wins and loses. <a href="http://www.novahq.net/?show=utilities&cmd=get_file&id=316" target="_blank"><b>Download from Novahq.net here</b></a> Download from NovaLogic here Source: Novalogic.com |
Nice one Sal:)!!!!
Warm Regards :cool: ;) :) |
FYI with this update the threat indicator that shows up
in the compass from the previous update is gone and co-op now works. so pass this around to all those who left jo:e |
also dm still works so we got all back now
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