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-   -   [DF2] Df2mis.bin (https://novahq.net/forum/showthread.php?t=52100)

KszychU 01-06-2021 12:06 PM

Df2mis.bin
 
Hello!

I need Your help guys! I'm new in mapmaking and I want to examine original missions from DF2 in terms of Logic and Triggers. Any utilities for *BIN archives doen't work on my system. Attempts of use gave to me fatal errors. I tried to open DF2MIS.BIN to extract original missions (they are there, am I right?) but I can't do this. May anybody upload original missions from DF2 to me? I would be happy if they will be in *MIS format. I really ask for help!

Sorry for my English. Are my statements understandable? If I done a mistake please correct me. Great thanks!

Creator 01-06-2021 07:05 PM

Hi bro, I'm glad there are still mission creators for Delta Force 2. :fingersx: So am I :naughty2:

To watch the mis. of the original missions you have to download the "NovaLogic / Delta Force Jackal's PFF Editor Utility" tool (find it here on Novahq.net). with this tool you have to go to the Delta Force 2 folder and open the file containing the missions (I think it's "df2.pff").
If I'm not mistaken you will only find the bms. mission files ... you will have to convert them with another tool "Delta force 2 bms / mis converter" (find this here too).

If you want you can also analyze my Delta Force 2 missions(mis). I've done about twenty of them!:insane:

Tell me if I've been of any help:gj:

KszychU 01-07-2021 12:03 PM

Hi Creator! Thanks for your help! I just used FwO Raven BMS 2 MIS Mission Converter (BMS2MIS) on *BMS files in df2.pff and it's working! I doesn't saw these files before. Now I'm still interested what is contain in DF2MIS.BIN?

jabo1SFH 01-08-2021 08:31 PM

this is the only thing i found in that file:

'[Mission Descriptions]'
C02M03 = "Campaign 2 Mission 3";



seems to be a file to set the campaign name in the single player campaigns.


:headbang:

Guest001 01-09-2021 08:32 AM

Hope this helps :wave:

I just shortened this Campaign Mission List - Sourced from BHD script - I've tested it in DFX2 where it worked OK using Campaign.def but I haven't tested it in DF2.

Make a file called Campaign.def or DF2MIS.BIN with your modified script inside and place it in the root folder of the game.

The original script loads 16 missions so this may be more suitable for just a few custom campaign maps.
The last mission should unlock when the campaign is completed
Remove flag PLAY_BINK and param1 CustomFileName01.bik to disable video into

Code:

//Flags:
//
//FINAL_MIS - last mission of the campaign  | prefix FINAL_ may need experimentation FINAL_CAMP is used below
//ALWAYS_AVAILABLE - Always available from the campaign list until completed, then it goes to the Instant Action list
//CHECKPOINT - All missions before this must be completed before this one can be selected.
//NL Note: (Normally, the code only checks to see if the mission before it was completed before it becomes available.)
//
BEGIN MISSION
        filename        CustomMissionName01.bms
        campaign        1
        mission                01
        flags                ALWAYS_AVAILABLE
END

BEGIN MISSION
        filename        CustomMissionName02.bms
        campaign        1
        mission                02
        flags                CHECKPOINT PLAY_BINK
        param1                CustomFileName01.bik
END

BEGIN MISSION
        filename        CustomMissionName03.bms
        campaign        1
        mission                03
END

BEGIN MISSION
        filename        CustomMissionName04.bms
        campaign        1
        mission                04
        flags                FINAL_CAMP
END

BEGIN MISSION
        filename        CustomMissionName05.bms
        campaign        1
        mission                05
END



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