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Warehse1 Building work in progress!
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Hiya guys been watching this thread with much interest.
@Oscarmike247 congrats with what you have done so far, modding is time consuming and frustrating but once you learn how to do things if it fun and the end result rewarding. If you need a hand with 3DMAX, collision boxes or what ever i can help with... just sing out m8. I have done a few tutorials on my site but it looks like you already have them covered from what i can see. I have lots on assets ready to go from the mod i was working on. Not sure if some would suit you but i have some great factory buildings, modern Vehicles and Bikes... i have modern City Scenes, Industrial/Factory Scenes... |
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Warehouse 1 wip almost complete!
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Warehouse 1 beginning to put textures on it when I am done importing it to superOED i'll be putting the bump map textures that I choose for the detail to put on the cement texture for the building so it could stand out.
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Warehouse one building still work in progress hope you enjoy
Youtube Video: https://youtu.be/WVMTngD3lTI |
sorry something went wrong with editing so I duplicated my text
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Shemihazah here, I recently uploaded some maps in the Toys R Us department. :run:
From a mapmaker perspective, here is my wishlist :read: - Modular buildings with modular interior like stackable buildings and walls with different textures but same dimensions. - Standard sizes for all modular stuff including doors and door openings. - A teleport object in the form of an escalator! :clap2: :headbang: - Three tilesets trntileEXP.tga; trntileEXP1.tga and trntileEXP2.tga - Environments from SGmod. - The quad terrain files from the SGmod!! Or maybe I should make some terrain files myself. - Remap the weapons in a more logical way. I noticed you mentioned the Reality department, well this really is the holy grail. All stealth weapons under the same weapon key - Weapon and health powerups - Maybe I should make my own mod? :rofl2: I also have a question: for now, I can already start making maps if I use the Escalations asset library? |
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I have some stack-able buildings ready to go
This one has internal stairs to roof, side balcony's you can climb, shoot through windows... could stack it 30 high if wanted (but getting the Z values right would be fun lol) It has Bottom/ Middle /Top parts |
Dear blade
You do not have any respect towards me I find very funny you're acting like a little child. |
wrong post, never mind
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I've made a video because a friend asked me what I mean when I say "I was bored and so I continued coding a little": video I thought to share it here just to show what is possible. I am aware that this video is sort of provoking questions about releasing these tools: No, not right now. Especially the 3DI importer will never see the daylight. An ase exporter Maxscript, which mimics the NL 3DSMax plugin for Max 5, is currently in "field testing" and will be released soon. It features the export of bones and weights, so making it possible to create characters using a skeleton and skin modifiers. Oh, and it is generating LODs automatically (for the lazy people ;) ). Why LODs ? Well, nearly every one modding the game doesn't care about LODs. I have found 3DIs with 15000 faces but just a single LOD. So the game engine needs to render these 15000 face even if the model is just 4 pixels in size on screen ... senseless. |
Hey guys, I'm back, sort of lol. I'll take some time and read through the new posts here soon. just wanted to share something and get your feedback.
I decided to try a different AK47 model and animation. I think the classic old AK look is better than that tactical one I had, and the animation fits well too. Also in the video is the AK with iron sights as well as an Aimpoint. Let me know what you think... |
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Grate job and all ways I have been doing Vehicles for the past 2 weeks and have 9 Gunships done and worked on 1 Land vehicle the hummer. But i have been doing other thing in life because My family comes 1st be for the game. My 10 year old kid go a lot of stuff from me this year spent over $12,000 on toys and a new car for my wife.
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I will be making a vehicle pack for the ones that don't know how to use 3D Studio Max. I already have a lot done So far! I will be making tutorials and templates for all vehicles and weapons. I will be updating the old weapon templates that loa did in the past. The templates for the weapons will have.
weapon templates to come M203 M4 Ak47 RPK74 P90 G3 G36 AT4 M249 RPG FNFC Smoke nade Frag Nade Flash Nade Hand held Minigun MK23 Glock19 M119 SVD Barret Replacement weapons M60 50cal Minigun H50cal Apache gun K52 gun Mi-24 Gun Hummer guns Vehicle templates Gunships Little Birds Btr's Stryker Boats I have been working on this for the past 3 weeks for the novologic community it's taking me some time to get the point positions in the right way so your model for any weapon or vehicle can be just exactly like novaLogic's |
Thanks stand, i appreciate you willing to share assets for the mod.
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Just fixed my post so you can edit yours so there's nothing bad so to keep it cleaned.
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Sorry I haven't been updating this thread lately.
If you want to keep up with this mod, you can follow our group page on Facebook. I'm posting regular updates to the page. Here's a few things I've been working on lately. See more on the facebook page. |
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sent a join request.
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