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By grenadier501 Version 1.3d 2,593 Downloads Added 03/24/2016 Updated 09/29/16 Watch video 5 Comments PermaLink
Supported Games: DFX, JOTR, JOE File Name: DFWIQ_1.3d.7z

Delta Force: World In Quarantine
World In Quarantine is a Joint Operations, stand-alone, portable modification.
THEME: story takes place in the mid-late 21 century.

Earth is a chaos, global warming, environmental pollution, famine, corrupt governments, civil wars..

And to complete, humanity got invaded by a humanoid-alien empire, slightly technologically advanced than humans, they call themselves the 'combine empire'.. This isn't over yet, for what people says, it seems that an experiment winch was being carried out in a clandestine complex somewhere in Russia, has gone extremely bad, lots of wild animals got caught and were being exposed to dangerous and stressing situations, even radiation..
Seems like some animals were not properly locked on their cages, they have escaped, bitten some of the workers. Those workers got infected by some kind of rage virus, they started to bite other people, and so the virus started to spread.

And so it begins, zombies, aliens, wars everywhere,You're a survivor, your only objective in this planet is: survive!

You have a nice variety of weapons to defend yourself from the dangers, starting from basic melee weapons, civilian and military firearms, explosives, and even sci-fi weapons brought to you by the combine empire.

The mod is fully portable (RAR file) you don't need to install anything, you just download the file and extract it wherever you want in your hard drive!

No it Does Not contain virus, don't worry, i checked it with like 3 AVs..

This is a stand-alone game, you don't need to install any other game or program to play it, everything needed to play
comes with it, even the Mission Editor.

If you have any problem with it contact me and i'll be glad to help

I do this just for FUN, I Do Not want to earn money from this or anything like that.

Have fun playing!

(updated: SEPT-28-2016)


By grenadier501 Version 1.3d 547 Downloads Added 09/28/2016 Updated 09/28/16 Watch video Add Comment PermaLink
Supported Games: DFX, JOTR, JOE File Name: DFWIQ_1.3d_PATCH.zip

Delta Force: World In Quarantine Patch
To install this patch, just unzip the files into the main game folder, open the batch file "INSTALL_UPDATE_1_3d.bat", and let the "pack" program do the hard work for you.

You only need this if you are playing on 1.3c or below. Please check the version before applying this patch.

Missing particle and explosion sound effects added to some objects.
Some small sound changes.
Added dialogs from DFBHD.

(updated: SEPT-28-2016)


By Shemihazah 61 Downloads Added 12/27/2019 Updated 11/02/20 Add Comment PermaLink
Supported Games: JOTR File Name: DFWiQ_XLMaPS.zip

Exclusive map pack for Delta Force - World in Quarantine

Extract *everything* from the ZIP file into your DFWiQ game directory.

If files are missing these maps will not work! Files matter!

• trntileEXP.tga = tileset (for roads, sidewalks etc.)
• SHEMFULL_30.env = environment file (for Maze Runner)
• Sound library
• 3 Maps for DFWiQ mod

Bear Grylls - inspired by Tom Clancy
Maze Runner - inspired by PacMan and the movie
West Point - training mission

- Shemihazah ©2020

By AnArKey Version 0.3 1,191 Downloads Added 04/24/2005 Add Comment PermaLink
Supported Games: JOTR File Name: jotrWeaponsRealismMod.zip

Features of this mod include:

You cannot move and aim with the scope/sights at the same time. You must stop to aim.
Non-sighted fire, "from the hip," is now very inaccurate. Still effective at CQB, but not much past.
Damage. Most shots are one hit kill. Some may not be.
Stun after taking a hit: Expect to be blinded for a moment if hit and you live. Since I cannot so far find a way to make you slow down or fall down, this is the best debilitation I could use. I knew that SOMETHING was needed to prevent people from firing right back a split second after having a bullet tear through them.
Rate of fire. Much higher for just about everything. Everything timed to be as close to real world as possible.
Limited ammo on emplaced weapons. 100 for nades, 200 for 50s. I should mention, both types of ammo are much more effective than before, so if you take careful shots, the ammo will last.
3x scope on M4 and AK47, with red dot reticles. This is the best balanced approximation of the current ACOG scopes used by Allied forces, and the Belarus PSO3.5x21 scope used by Russian forces.
Mortar much more effective. You can hit with perfect accuracy, at further range (almost 700M). A DIRECT hit will destroy any vehicle. Bring designators people! If some guy is sitting in a boat or APC, designate it, and any engineer with a mortar within 600M can and will blow his ass up.
AT4 and RPG are no longer very effective as anti-personell weapons. The blast radius is much smaller, and will only wound. Shaped charge anti-armor weapons don't do much when they direct a forward shaped charge into the ground.
APCs and BTRs given variable x8 scope, with elevation adjustment.
Vehicles can be destoryed with effectiveness by sustained fire. Machine guns are best, and the medium variety (M60, PKM, and best of all M240) can rip open a jeep pretty fast. Gunners have no excuse to let jeeps full of enemies drive past them anymore.
Recoil: Drastically more for standing, a good bit more for kneeling, and just a touch more while prone. Learn to use single aimed shots people, like the real military does.
Bullet spread. NONE. Bullets go where you aim when sighted. Exception is AT4, RPG, and M203s, which have a slight error as evidenced in actual usage.
Barret has fairly good anti-light vehicle use. Power, and faster follow ups (but you still must deal with recoil). 7-8 shots kill most jeeps, etc. Doable, but you certainly expose yourself to counter sniper and machine gun fire. You might even take out a APC with one, but expect him to shower you with his own 50 cal bullets before you do.
RPG and AT4 both use iron sights, with elevation adjustment, and you must stand still to raise the sights, just like the other weapons.
50 cal machine guns rip apart most everything they shoot at pretty fast. No more long sustained fire exchanges between vehicles.
Rocket choppers can destory all light vehicles with one DIRECT rocket hit, and all other vehicles with two DIRECT hits. Splash damage is minimal (only really effective against soliders).
Miniguns (both side mounted and front shooting) fire 5.56 rounds, and at a VERY fast rate. They also have a bit of a dispersal pattern. These are death giving machines. Hope to actually see Blackhawks used with effectiveness against infantry. Note, these rounds will NOT hurt a APC or BTR, so don't waste your bullets on them.
BTR given 50 cal machine gun for parity with APC. The blinding muffle flash and puff of smoke is likewise been reduced to give parity with the APC.
Mk19 launcher is accurate now. Dispersal before was ridiculous. These weapons are very accurate in real life, and are now.
50 cal machine guns kick now.