Shock 'n Awe for JO MOD details:
* all JO stuff
* all Escalation stuff
Most of the stuff from:
* Urban Assault
* Deep Jungle
* Insurgency
* NSO
* Terranova
* and some newer stuff
TEAMTXD.COM (bhdmods.com) Has spent hours on end to get this mod finished and ready for release. We would like to thank everyone involved in the project for all their help. We will have the mod ready for Download here in the downloads section sometime later today. I just want to make sure there are not last minute changes that need to be made.
v5.0 NOTES:
This is a completely new release of the original ShocknAwe JO Mod. This version will completely replace version 1.4 if you have it. All existing JO, JO-Escalation and ShocknAwe JO maps will work with this version. We did a full release instead of just an update due to the amount of changes that we made.
Here are a few changes that were made as well as items added.
- Fixed terrains issues
- Fixed grass from rendering upside down
- Increased ammo count on Javelin and Barret
- Allowed more weapons to be carried by More Classes and all weapons are now available to Joint Op' & Rebels.
- Optimized files to run faster with less lag than the original JO game.
- Optimized sound files
- Thermite Grenade (We would like to Thank the IC Mod team for the Thermite Grenade).
- Added a Dart gun for the Medics called the Adrenalin Gun. It allows you to heal teammates from a distance. However if used on the enemy and or a healthy teammate, it can be deadly.
- added about 200 more models to the game including a lot of favorites from BHD and TeamSabre.
**This mod has been approved by NovaLogic for release on NovaWorld, based on limited testing of functionality and content. NovaLogic accepts no responsibility for this mod and anyone playing it does so at his own risk. NovaLogic retains copyright and ownership of all NovaLogic created assets in this mod, but makes no representation and assumes no responsibility for this mod, including any copyright or intellectual property infringements in the mod, which are the sole responsibility of the mod creator(s). NovaLogic reserves the right to rescind its approval at any time for any reason or no reason.
Features:
- See who's playing at your server
- Shows player -kills, -deaths, -pingtimes
- Included a map manager
- Views in-game chat
- Many server settings: KOTH time, Delay time, Max Ping, Punt timings etc etc
- Insert server messages
- Time of Day / Day Cycle Rate / Server & Side passwords
- Chatbot:
- - Revamped scanning for whole / partial word match + create your own warnings for banned words.
- Chat Text:
- - Box changed so that text inserts at top - no more scrolling
- Mission List Editor:
- - 'All Missions' List has filters for game types (right-click popup menu)
- - 'Mission cycle' List has new column for mission description.
This program will fix the problems which occur with COOP maps build with the NILE program from NovaLogic.
Convert your old (sysdumping/waypoint-less) NILE maps with this tool and the waypoints are working again and the sysdumps are gone.
This program is created for the official JO update 1.6.7.13.
This tool is a replacement for the RAT DOS window and provides a graphicsl user interface to the remote tool built into Joint Operations. It provides all the features available via the RAT DOS tool, but in a graphical environment.
This MOD is based on AnArKey's Weapons/Realism Modification for Joint Operations: Typhoon Rising
V0.5 with some extra features added by Domox
CH-47 Skinned in black to match MH-47D, re-skinned cockpit with higher rez skins and MH47 instrumentation
Turned Dune Buggy into DPV Colors (like what the SEALs drive, black)
Made Mark V Darker
Stingers fly at realistic speed and deal realistic Damage.
Removed green bands from M82 and darkened rifle.
Modified Main Menu (mainly an expirament).
Fixed an animation error with the L115A Anarkey left in .3
Re-Skinned the Russian Character with Hi-rez Canadian CADPAT and Canadian Markings
Re-Skinned the M21 into a M14 DMR which means olive drap with blued finish on all metal
Adjusted all the choppers speeds to reflect their real life speed
Adjusted Survivability of all choppers to realistic levels. (the occupants get shot like normal)
Increased Damage of frag grenade (you can now toast a chopper with one thrown in the cabin)
[Removed since v0.65] Slighty increased smoke grenade time
New Skin for HMMV knockoff
New M9 Skin
Added A weapons familiarization range. (Coop Level)
Added a AS - Deluge this is a hard fought map, can be played strategically.
Added New Indonesian Airforce Skin to Super Puma
Added New Indonesian Airforce Skin to NB0-150
Increased Smoke Grenade time to that of an M8 instead of an M18. (this means 135 seconds of smoke)
CPT DepthMap Stripper:
This program is a self contained program does not need the game in anyway.
To use it you have to extract the CPT files from the resource.pff file.
Then you run the Stripper program. Select any CPT file or even all the CPT files at once.
It will create .raw files based off the name of the CPT.
For example Dvxc1.cpt would make a file called Dvxc1.raw in the same directory as the CPT file.
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 2 and interleaved.
A.Bullet found out that you can edit the JO CPT files and replace the CDEP section with the Raw file dumped..
So with a hex editor open the CPT file. Then create a new file..
COPY from the start of the program down to CDEP. Paste it into your new file.
If you copied the CDEP name as well just rename it to DPTH.
If you didn’t press the Insert Key and type in DPTH at the bottom of your new file.
Next open the RAW file with the hex editor press CTRL+A then CTRL+C that will select all and copy.
Then go back to the new file go to the very bottom and press CTRL+V that will past the raw file to
the bottom of the new file.
Now go back to the CPT file and search for the word POLY.
Now copy including the POLY to the very bottom of the file and the paste it to the very bottom of your new file.
Now save the New file as the CPT name you want. This will make it so that BHD or even the BHD med can read it.
CPT Poly Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump the Poly Map of CPT of the map you load in the game. It will dump it to C:RawDumps
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 4 and interleaved.
Right now I don’t have a converter to put the poly maps back to how they can be read by the game.
Maybe someone else can figure that out or give me time.
Or maybe the game can use raw poly maps and maybe poly needs to be renamed to something not sure yet.
BFC1 Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump all image base compressed files in the map you load. DDS, MDT, TGA, ECT.
It will dump it to C:TGADumps
This also includes the Color Maps and the tiles that the med can use
With this easy to use program you can setup your AI's in your custom map a bit easier.
Changes to 6.6.5
- AI's -> 'Groups' added
- AI Overview -> 'Groups' added
- Objects -> 'Groups' added
- AIs & Objects -> select by group added
- add Group dedect SND_MARKER & EFFECTS members
- history bug fixed
- NLH update Nile vers. 0.86 & 0.85
- include wac editor(1.2.3.0)
- several stuff updated.
- known bug's removed.
Changes to 6.6
- fixed delete empty wplists
- add file history
- changed statistic (total different Objects) now only visual objects
- include newest wac editor(1.2.2.0)
- several stuff updated.
- known bug's removed.
Changes to 6.5.9
- fixed sound list problem (without soundpack)
- fixed wac editor syntax check problem
- include newest wac editor(1.2.0.8)
- several stuff updated.
- known bug's removed.
Changes to 6.5.8
- overwatch loaded npj file in the background (easy reload by changing)
- include 1.2.0.7 wac editor update
- several stuff updated.
- known bug's removed.
Changes to 6.5.6
- add new option -> save/restore Alert State,Attributes of all AIs (also automaticly)
>>> so you don't lose your NLH settings anymore (Attributes,Alert State) <<<
- you can NLH register to NPJ Files (then dbl click on a npj-file open NLH)
- include last wac editor update
- several stuff updated.
- known bug's removed.
Changes to 6.5
- add IC4 AI replace
- new wac editor (to choose in option old/new)
- several stuff updated.
- known bug's removed.
With this PHP script you are able to show the status of your favourite JO: TR, JO: E and/or DF: X servers at your site.
Shows you the following information:
servername
gametype
map time left
current/next map (with pictures)
how many players are in the server
the names of the players and the team where they in
player ping times, player class, player kill/deaths
Works with:
-JO: TR
-JO: E
-JO: Reality MOD
-DF: Xtreme
AMBO Stats is a stats script, almost like BAB.stats for you that are familiar with it, except it works for Joint Operations. It will keep track of players stats for everyone that plays in your server. It will format it into a nice layout on your squads or servers website so everyone can see your servers stats. You must have PHP and MySql installed on the webserver to run AMBO Stats. It also inclues a server admin program that will easily allow you to admin your server.
It tracks many diffrent kinds of stats and more are added as time goes on.
EagleEye created a PSD for photoshop to make it easier for you to make loading screens to send with your maps. This mask will help you save alot of time.
EagleEye converted jops bin files to text files so they are easier to understand. The zip includes all the origional bin files with the converted files.
This tool is a replacement for the RAT DOS window and provides a graphicsl user interface to the remote tool built into Joint Operations. It provides all the features available via the RAT DOS tool, but in a graphical environment.
**THIS FILE WAS REMOVED TO DO GOOGLE AND MOZILLA SUSPECTING IT CONTAINED A VIRUS. IT DOES NOT CONTAIN A VIRUS BUT WE REMOVED IT TO PLEASE GOOGLE CHROME AND FIREFOX. IF YOU WOULD LIKE TO DOWNLOAD THIS FILE, CONTACT US OR USE THE FORUMS AND WE'LL SEND YOU A LINK TO IT. **
This utility is used to add the "funky" extended characters to your name
that gamers love. Normally with the Joint Ops demo your name can only
be standard characters but with this editor you can add characters such
as "† ® ™ €" and many others (128 additional in total).
The BIN Editor will allow you to update or create BIN files for use with Delta Force mission files. You can edit the VARIABLES.INI file to include the information for other Novalogic games as well.