Go Back   Novahq.net Forum > Off-Topic > General Chat
FAQ Community Calendar Today's Posts Search

General Chat Talk about anything that does not fit into other topics here.

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 09-11-2017, 04:42 PM
bigsmellyfart is offline bigsmellyfart
bigsmellyfart's Avatar
Registered User

Join Date: Aug 2003
Posts: 3,156

Smile New Map pack


i am in the process of finishing my new
map pack there about 11 maps +/-
most will have TK TD and DM some will not
i need to do some covering td tk dm and such
most of the description text files are done.
after the converting i have to do the scrn shots
and zip em all up. I ave been working on them off
and on for 2 years because of health problems.
now i can see the light of day for the project...
still i dont understand why on one map i have 2
helo flyby's and the next map only one helo flyby
will work the second flyby just sits there rotating
around the first waypoint like the pilot is smokin a refer.
same pilot same helo same terrain all way point point to
the next way point... i don t get it... i did notice the map
that did work theconnecting lines were green and the one
that didnt work the connecting lines were blue...right now im tired....



__________________
AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4
128 GB DDR4 ram
2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card
14TB 7200 rpm HDD
LG 16x blue ray R/W Drive
-----------------------------------

CHEVRON 7 Unlocked
Reply With Quote
  #2  
Old 09-12-2017, 03:16 AM
Guest001 is offline Guest001
Registered User

Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by bigsmellyfart View Post

i am in the process of finishing my new
map pack there about 11 maps +/-
most will have TK TD and DM some will not
i need to do some covering td tk dm and such
most of the description text files are done.
after the converting i have to do the scrn shots
and zip em all up. I ave been working on them off
and on for 2 years because of health problems.
now i can see the light of day for the project...
still i dont understand why on one map i have 2
helo flyby's and the next map only one helo flyby
will work the second flyby just sits there rotating
around the first waypoint like the pilot is smokin a refer.
same pilot same helo same terrain all way point point to
the next way point... i don t get it... i did notice the map
that did work theconnecting lines were green and the one
that didnt work the connecting lines were blue...right now im tired....



Great News on the Pack!


???:
Check the helo waypoint numbers are consecutive and in order - 0, 1, 2, 3, etc...

Try making the helo waypoints larger in diameter so they are not missed.

Check any other events or instructions that are set to that area or location.
Reply With Quote
  #3  
Old 09-12-2017, 01:34 PM
bigsmellyfart is offline bigsmellyfart
bigsmellyfart's Avatar
Registered User

Join Date: Aug 2003
Posts: 3,156

i added the way point like 1234 and made them 18 diamater the one that works is 12 diamator ...the helo just bobs up ahd down and rotates around the first way point and all way point poin to the next waypoint..while bobing up n down it ejects the pilot and keeps bobing and rotateing.i think it has to do with the number of objects on the map the max is 1200 and i am at 1079 is there a max number of foliage object if so what.i am going to experiment after the map pack is finished...right now i need a small break from the puter
__________________
AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4
128 GB DDR4 ram
2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card
14TB 7200 rpm HDD
LG 16x blue ray R/W Drive
-----------------------------------

CHEVRON 7 Unlocked
Reply With Quote
  #4  
Old 09-12-2017, 01:40 PM
bigsmellyfart is offline bigsmellyfart
bigsmellyfart's Avatar
Registered User

Join Date: Aug 2003
Posts: 3,156

beware

i have been cleanin out my documents folder moving the files to a thumb drive
since the equifax breach i changed certian user name and passwords...
steam told me that some one in russia tried to logon with my user name and pw
so i changed everything with high encryption chech your steam accounts and
bank accounts change everything.
__________________
AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4
128 GB DDR4 ram
2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card
14TB 7200 rpm HDD
LG 16x blue ray R/W Drive
-----------------------------------

CHEVRON 7 Unlocked

Last edited by bigsmellyfart; 09-13-2017 at 04:37 AM.
Reply With Quote
  #5  
Old 09-16-2017, 02:30 AM
bigsmellyfart is offline bigsmellyfart
bigsmellyfart's Avatar
Registered User

Join Date: Aug 2003
Posts: 3,156

well I have all the maps copied to a folder with the maps name
I think I need a few more description txt files still working on one map
with less than 500 objects going try and see if I can get 2 or more hello's
running on flyby's makes the map look a army near by. In one of the maps
there is a brothel with a lady dancing on a table....in some of the maps I mix
AI in the map give it more atmosphere...I still need to do the screen shots that will take a bit
__________________
AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4
128 GB DDR4 ram
2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card
14TB 7200 rpm HDD
LG 16x blue ray R/W Drive
-----------------------------------

CHEVRON 7 Unlocked
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:35 PM.




Powered by vBulletin®