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  #21  
Old 10-25-2016, 01:57 PM
Scott is offline Scott
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nice work
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  #22  
Old 10-27-2016, 10:14 PM
grenadier501 is offline grenadier501
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ooops. something went wrong there :v
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  #23  
Old 10-27-2016, 10:17 PM
Scott is offline Scott
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Looks like a creepy mod to me
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  #24  
Old 10-27-2016, 10:26 PM
grenadier501 is offline grenadier501
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LOOL this happens when i make mistakes on editing models. it gets creepy and funny at the same time :v
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  #25  
Old 10-29-2016, 07:55 AM
Steve is offline Steve
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haha cool, somekind of halloween feature
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  #26  
Old 12-28-2016, 11:00 AM
grenadier501 is offline grenadier501
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so i'm still working on this mod, will be done by the next month probably. it'll be probably the last, then i will take a break from mod and map making for a while..

The hud looks pretty similar to bhd and many bhd Sp missions are now playable, I still have to fix some bugs.
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  #27  
Old 12-28-2016, 11:00 AM
Scott is offline Scott
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Thanks for the update
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  #28  
Old 01-02-2017, 08:59 PM
grenadier501 is offline grenadier501
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i came with a new enemy idea: the somalian kamikaze

this guy carries 8 satchel charges on his torso and a detonator on his right hand to activate the charges when close enough to his target. he runs quickly towards his target in a suicide run attack to get close enough to activate the charges.

He also explodes when killed by a shot in the torso or by explosive weapons, so to kill him without making him explode you'll have to shoot him in other parts of his body, like head or legs.
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  #29  
Old 01-17-2017, 08:18 AM
grenadier501 is offline grenadier501
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working on player models
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  #30  
Old 01-17-2017, 10:19 AM
Scott is offline Scott
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Looking good grenadier501
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  #31  
Old 01-26-2017, 05:37 AM
chopperprop is offline chopperprop
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Thats great work I know it is difficult and time consuming building mods - If you need help
with a place to test the mod on a server let me know .
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  #32  
Old 01-27-2017, 06:43 PM
grenadier501 is offline grenadier501
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thanks man that would be great, i still have to do the final touches for this mod, and converting bhd mp maps and single player missions to jo format. By now the only single player mission i converted successfuly was "Besieged", the other missions are proving difficult for me to convert them, lots of bugs and desynchronized events or dialogs that i still have to fix before uploading the full final mod.
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