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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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Old 07-27-2002, 10:46 PM
His Mother is offline His Mother
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Making Grass?

I was just wondering that when using a combination of Terragen and Photoshop 5.5 to make my own terrains, how is it possible, if at all, to make actual grass. Sure, I can color it to a grass color, but not make the actual blades of grass. if I use another stock map from DF2 for the detail and whatnot, it puts grass in places I don't prefer. i have seen other terrains where the grass is exactly where it should be. Can someone please help me on this?
Erik, AKA His Mother
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Old 07-29-2002, 11:47 AM
frogman*PR* is offline frogman*PR*
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Humm i dunno if u can make blades of grass that would be supported by the engine of the game. Also im not sure but wouldnt you need a 3d program to do that? or maybe not im not sure
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Old 07-29-2002, 12:43 PM
Steve is offline Steve
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try finding the files needed by the df2 terrains df2 then test each layer on a custom terrain to see which is the grass one.
it is possible but ive never done it.
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Old 07-30-2002, 01:53 PM
cR4zY is offline cR4zY
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i dont think the grass in df2 was in the actual physical plane of a terrain.. i think it was something that was applied in another file..

anyway grass in tfd.. it wasnt possible for lw, so i doubt it is possible in tfd, its not that the engine doesnt support it, its just that it aint in the code.
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