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#41
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Trying to decide if I believe this email posted on DF Arena is legit:
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Delta Force 2 Enhanced Modding Site, new and improved with forum. |
#42
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I've wondered that many times too, as it was some "anonymous" fan that got the response.
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04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq |
#43
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I figure its legit, even if the annon user was a NL employee...
IIRC MajorHeadache actually went to NL way back and met with a bunch of people, which would explain why if NL did post that they would at DFA... That or we're overthinking it... |
#44
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That email is definitely legit, Novalogic posted it on the official news/announcements section of Novaworld back in 2011. See here. Since then, a number of things have happened, including the failed lawsuit with Activision, which some speculated was a last ditch effort for funding. Apparently not, as they're still around updating 16 year old flight sims...
Wonder if MajorHeadache is any more in the loop about things than us? May be worth giving him a shout. I figured he just pulled the info from NovaWorld. BulletMagnet, I have also thought about emailing that F22 address. I guess there's no harm in trying it. I figured if the CEO didn't respond, no one else will have permission to discuss it due to NDAs. Scott - excellent point about CoD Bullet - what would you do with the source code if you had it? |
#45
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After that, I'd focus on completing the game, i.e. implementing the features they only left traces of, such as extra weapon slots, throwing knives, and climbing gear. I need to stop drooling over the idea, though. Even if they still have the source code, it's hopeless due to the legal issues with third party libraries and such.
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Delta Force 2 Enhanced Modding Site, new and improved with forum. |
#46
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Yeah, if they had just released mod tools, I'm sure you could do all of that on your own. If you had the engine, you'd have to create your own assets, and it may not really feel like DF anymore.
Have you tried modding new games? Ever thought about making one in the vein of Delta Force? It is painful to think of how much money Novalogic missed out on. It's baffling they only had one expansion pack per game and that they took so long to release each one. There are so many ways they could've released multiple expansion packs without fragmenting the community. |
#47
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Delta Force 2 Enhanced Modding Site, new and improved with forum. |
#48
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Delta Force 2 Enhanced Modding Site, new and improved with forum. |
#49
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Would you be open to making a DF-inspired indie game one day? It's not something on my radar at this moment, just more curious than anything |
#50
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Another thing I'm interested in is making a WWII mod for one of the DF games. It's always been my dream for some reason to make a WWII mod. I got really close for DF2 and then lost all of my work during a reformat which I still hate myself for.
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Delta Force 2 Enhanced Modding Site, new and improved with forum. |
#51
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Theoretically, I could do the modeling, texturing, and level design (though I'm dreading just the thought of having to bump map textures). I could purchase the animations and sounds. I understand that Unreal 4 already has the framework set up for team vs team. Still missing interface, programming, particle effects, environments, and net code. Not sure what else I am forgetting at the moment, but I'm sure it's a ton.
In DF related news, I unearthed some of my old BHD maps this weekend... I realized a bunch of the ones I was working on were only 90% complete, and only one or two are worth finishing. I began working on them ten years ago! How time flies. My Ethernet port on my PC is messed up, so I'm in the process of getting a replacement running for our DF weekend soon. The PC is from 2004, stunned that most of it still works. I'm sure you guys can curate the DF2 maps I will find some solid BHD maps for us if you guys are still down for it. Maybe a DF2 event on a Friday or Saturday towards the end of September? |
#52
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I think BulletMagnet needs to get to work on that WWII mod ... I've been hosting DF1 (for a couple days) and DF2 the last few weeks and it gets quite a few players still.. There are people wanting to play these games, it's just the broken lobby for 4+ years really hurt them. Plus people don't know how to join games...
If you guys want to play BHD I can host one of those too. But there are probably more busy BHD servers to play in.... DF1 and DF2 have little to no dedicated servers. This (and every) Sunday there is a DF1 event where they try and get a full 16+ player server. The lobby patch has already helped that a ton this week as I've personally played with 14 or so others this week already on a weeknight. I'm not sure 16 players for DF1 is going to be a problem this weekend. If you see NOVAHQ playing, that's me in DF1 or DF2. Unless he's sucking, then it's an imposter
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04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq |
#53
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Was fun playing DF1 last sunday, I got in late but there were a few people there to play. the game is still fun though the graphics looked bad in comparison to modern games. I used to like the graphics and thought the walls disappearing was even cool. hehe
Really fell in love with DF1 and the games I play today do not have that appeal, first love is the strongest I guess. They really had a knack for making a game fun. I play COD Ghosts and it is fun but not on that level. BHD and Landwarrior to an extent were also very fun. If they ever release Angel Falls I think they can strike magic again if they try. Does not look like that will happen but you can dream. |
#54
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Hi yahman, we play every Sunday at 1PM CST. Look for the games in the lobby . This weekend we might be testing a new stats program. If you're on the Facebook group you can find out when other games are playing. They spawn all the time. http://bit.ly/groupdf
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04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq |
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