Ok i have not tried that way to do it.
I use MilkShape to convert the BHD 3DI's to .obj files and Photoshop to edit the tga/dds images.
Then import into 3DMAX (which is free), add collision boxes to item so you can't walk through them.
Save a ASE, import into df4OED editor (don't use SuperOED), save as container.3di (use original name)
Using PFF editor, delete original files, add new file and images
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