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Old 06-08-2022, 03:56 AM
Baldo_the_Don is offline Baldo_the_Don
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Join Date: Jul 2012
Posts: 533

This may be my final attempt. Maybe.

I increased the projectile velocity from 850 to 910 meters per second, so the chevron could be shorter again, closer to the 72° it's supposed to be.

Then I tweaked the alpha to allow the red glow a bit of opacity 'cause that damn beach kept completely swallowing the chevron.

I don't know, but without some contrasting color around the bright pink glowy center, the chevron disappears against the sun, the bright beach, and snow would also eat the chevron, but put a little opacity in the alpha over the red glow (which is physically impossible in real life), and there's an edge to work with.

In DFBHDTS, there would be the bluish lens to dampen the brightness of the background enough to make a pinkish-centered red dot pop, but there is no lens graphic to work with here...

Oh no... I've had another idea. Damn it.



Edit: Idea worked! On the last screenshot, you can see that brilliant chevron even on the beach, and the careful observer may note my signature dirt and scratch effect. I think I got some good modding done this morning.

Edit again: OKP7 on the AK74u.
Attached Images
File Type: jpg screen044.jpg (469.1 KB, 19 views)
File Type: jpg screen045.jpg (478.3 KB, 19 views)
File Type: jpg screen046.jpg (237.3 KB, 20 views)
File Type: jpg screen047.jpg (498.3 KB, 21 views)
File Type: jpg ACOG_with_Dirt.jpg (495.1 KB, 22 views)
File Type: jpg OKP7_dirt.jpg (336.1 KB, 20 views)
File Type: jpg OKP7_Dark.jpg (288.7 KB, 18 views)
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Last edited by Baldo_the_Don; 06-08-2022 at 08:02 AM.
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