Thread: [DFX] Wac limits? :( (DFX/JO)
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  #19  
Old 05-28-2018, 04:15 PM
Guest001 is offline Guest001
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Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by Oscarmike247 View Post
V16 should be the helper. V17 is the actual counter displayed to the player.


Im not where i can test this at the moment, but wouldnt v17 continue to climb as soon as v16 is gt 1? So if you get one kill, the counter (v17) would just keep increasing every second.
No v17 won't keep counting, I think the reason is piskills is an action not a condition.

Also your difficulty script looks like it only counts upwards.

Try this to lower the difficulty one level below the current one on death.



Code:
if piskills(v16) then
	add(v16, 1)
	if gt(v16, 1) then
		add(v17, 1) ; helper display kills
		add(v19, 1) ; helper difficulty
	end
endif

if not ssnalive(10000) then
	if le(v18, 1) then
		set(v19, 0)
	end
	if eq(v18,2) then
		set(v19, 5)
	end
	if eq(v18,3) then
		set(v19, 10)
	end
else
	if eq(v14,1) and lt(v19, 5) then
		rain(60)
		gsetaccuracy 8,65
		set(v59, 9)
		set(v18, 0)
	end
	if eq(v14,1) and ge(v19, 5) and lt(v19, 10) then
		rain(60)
		gsetaccuracy 8,75
		set(v59, 8)
		set(v18, 1)
	end
	if eq(v14,1) and ge(v19, 10) and lt(v19, 15) and elapse(3) then
		rain(75)
		gsetaccuracy 8,85
		set(v59, 7)
		set(v18, 2)
		ammoarea(Ammo_60mm_mortar, 8)
	end
	if eq(v14,1) and ge(v19, 15) and elapse(1) then
		rain(100)
		gsetaccuracy 8,100
		set(v59, 6)
		set(v18, 3)
		ammoarea(Ammo_60mm_mortar, 8)
		ammoarea(Ammo_60mm_mortar, 8)
	end
end
endif

Last edited by Guest001; 05-28-2018 at 04:31 PM.
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