Thread: [DFX] Wac limits? :( (DFX/JO)
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  #17  
Old 05-28-2018, 01:25 AM
Guest001 is offline Guest001
Registered User

Join Date: Aug 2008
Posts: 4,971

Extrapolating on what you've put here...

Perhaps you could try this to circumvent v16 = 1 on init.




Code:
// v16 ;counter
// v17 ;helper

if piskills(v16) then
	add(v16, 1)
	if gt(v16, 1) then
		add(v17, 1)
	end
endif
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