Quote:
Originally Posted by Oscarmike247
No, it displays exactly what i want to display. The player is told to get 20 points (kills) and that there is a 3 point penalty if he dies. The closer you get to 20 points the harder it gets and vice versa.
In the example i gave, all of the linked variables were there. The only thing i really left out was the script that will not allow v17 to go below 0. My apologies, i just didnt think it was important info.
The single line idea is intetesting. Its worth a shot. Ill give it a try...
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Well good luck with it then M8 because like I said re v17, it's probably useless info in that form, if there are any more redundancies as such, then a lot of good work is probably only contributing towards failure if you can't get it working, that's why my suggestion is you should probably start over again.