As in df2 I used to use walls ect to stop the glitches.And with the 3D Wireframe in BHD it makes it even better its just finding the glitches, and then when you build your maps place things in the way of glitches.or you could get your own back on glichers and put a trigger in the part of the building where the glitch appears,So what ever the trigger you set up you know who is trying to cheat.Then kick their ass out of the game.
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