Thread: [DFBHD] Baldo's New M60 Sight
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Old 06-30-2023, 10:06 AM
Baldo_the_Don is offline Baldo_the_Don
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cz_hr06_1P88b.jpg:
The 1P88 reticle is fun enough. It's 200 moa wide, 150 moa tall, and has a rangefinder in the lower right. The annoying thing about drawing it to scale for a Half-Life mod is that sprites cannot be larger than 256px². Drawing the reticle for the highest magnification of the AWP, there was no way to fit the whole thing into 256px², so I decided to draw the lower right quadrant of it, mount it asymmetrically, and see what happens.

The framing column next to the ladder is 8 HLMUs wide. I've positioned myself on the same X-axis as the left edge, and I'm as close to exactly 275 HLMUs away as I could twitch to. The math says that, from that coordinate, 8 HLMUs is 100 moa. At 1280×720, with the max magnification on the AWP, the reticle looks correctly scaled.

The asymmetry is weird, but neat. It'd be cool if there was a method to mount a second sprite of the upper left quadrant of the reticle, but I don't know if the game is coded for that.

cz_hr06_1P88b2.jpg:
I'll skip the details, but that catwalk step you see in the lower right is 8 HLMUs tall, and I'm positioned about 941 HLMUs from it, which is about the same amount of arc as a 1.7m target 200m away would have.

cz_hr06_69-147.jpg:
I made this one up based mostly on the Schmidt & Bender 5-25x56 I saw in a Forgotten Weapons video, but I drew this one 100 moa wide instead of 10 mrads. It may be it was supposed to be 69 moa (20 mrads) and 147px wide, but the parameters changed, if the title didn't. I still have some tweaks I want to try out, but this is where this project is at this moment.

1P88 Fakes:
I made two sprites. One is the green cross and lower right corner of the reticle. I mounted it asymmetically and made a screenshot on a nice neutral background. The other is the green cross and the upper left corner of the reticle. I then mounted that asymmetrically and made a screenshot against the same neutral background. Then I edited the two screenshots together to show how the reticle would look if I could mount two (or more) 'zoom' sprites in the weapon_awp.txt.

It'd be fun.
Attached Images
File Type: jpg cz_hr06_1P88b.jpg (63.9 KB, 19 views)
File Type: jpg cz_hr06_1P88b2.jpg (53.9 KB, 19 views)
File Type: jpg cz_hr06_69-147.jpg (56.3 KB, 16 views)
File Type: jpg cz_hr06_1P88FakeL.jpg (48.5 KB, 15 views)
File Type: jpg cz_hr06_1P88FakeH.jpg (44.4 KB, 15 views)
File Type: jpg cz_hr06_1P88Fake.jpg (52.6 KB, 18 views)
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Last edited by Baldo_the_Don; 07-01-2023 at 08:44 AM.
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