There are 3 files that you need to alter to make your own character detail on a terrain for DF2.
-The Detail Map (indexed color sheet which makes no sense at first glance)
-Detail Color (image strip that colors each pixel a certain texture)
-Detail Elev (greyscale strip that gives height to each color texture tile)
If you open the detail map you will find each color on the palette has an index number. That number corresponds to the tile on the color and elev strips.
DF1 terrains have these files, however they do not use the elev strip, which is what the Terranova team used in the DF1 expansion to produce grass.
If you have any questions produce images that you want to use and I will explain what tile goes where.
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