New Novaworld coming + a couple more angel falls screenshots
https://www.novaworld2.com/gallery/main/
From Ravenn (Novalogic Staff) on Novaworld.com: Quote:
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Damn! You posted it first. :D
Hehe cheers for posting though. Loading it up now! Nova definitely needs to revamp NovaWorld and NovaLogic sites. Definitely. :) |
looks good :D
https://www.novaworld2.com/file/pic/gallery/7_view.jpg cud this b nova getting ready for a series of new games? :) |
Aren`t those the same screenshots?
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There are a few new ones there
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like the rocks and waterfall, way it looks muddy river water flowing over the edge of the falls, mist look sweet too. (image 6_view.jpg)
would love to see game play (Video clip) of it from the people who are working on it be great, 5min or 12min of video clips 640x480 or smaller https://www.novaworld2.com/file/pic/gallery/6_view.jpg |
Thoes screens look fantastic.
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looks great, now NOVA just has to listen to the customers better
:D :D :D |
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is that going to be a console port?
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Its about time nova used some proper graphics but I hope they haven't F@#'~@ up the game play like the other games.
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looking forward to see how NL progress with NW2. have NL mentioned any features they are planning for it?
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interesting to some cod4 type roof tops and shells...
i hope there is a substantial increase if fixes power and capability for/in the nile... would be neat to see nile have the ability to work with radiant or use radiant with the ability to use the df textures and you create your own buildings and terrains and decorations right click and they are packed into your very own Pff file with an automatic items def update in the pff file or whatever you call it.. so you take your nile and make maps that include your own stuff ... it would also be nice if the new engine would be able to use more than one mod pff file... would be nice...... |
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some nice ideas there. i think the mapping format was genius from NL from the start in one way. i mean there are thousands of new maps for df games that take a few seconds to download, rather than other games that have maps 30, 40, 50MB + and just not as accessible as NL's solution. but that meant modding was a problem. i cant really decide which way is best. i used to love playing on new map after new map in DF, rather than stuck with the same ones or having to wait for new maps to download like in other games. but the creativity/possibilities are somewhat restricted compared to fully moddable games if you know what i mean. |
Other than Nova's lack of support for modding, generally modding DF is quite easy, IMO.
Far Cry 2 seems to be headed in the same track in terms of mapping - all assets in the game. I wonder if the Ubi team have ever heard of DF... :D |
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to the way nile does it make it once and then reuse it... still theres a lot of programming you have to do way too much for me...programming for doors/FX/AI/,,,the list goes on...so you have to kep at it day in and day out constantly useing what you have learned ,else you forget it allthe radiant is somewhat easy yet at the same time a wee bit complicated... i have a jail @ 85% finished... still got to do the programming for the door's ...yea right... |
Delta Force: Angel Falls
Description Set in the north-west region of Central America (near future in Colombia & Venezuela) "Delta Force: Angel Falls" takes the player to the rural, sparsely populated, jungle areas of this exotic locale. Avoiding the over-exposed Middle Eastern settings; the South American environment provides a premise which is naturally beautiful and full of new millennium conflicts. Marginal governments, involved in local expansionism, continually scuffle with one another and with major global powers. Complicating the setting, drug cartels have evolved beyond money and violencedriven entities to political forces rivaling established governments. Influenced by current events, the game is both topical and novel. The sometimes local philosophy of "your enemy is my friend and your friend is my enemy" gives rise to a multitude of ever-changing alliances and conflicts which drive the game's rapid action and easy-to-digest back-story. The culmination of the conflict takes place in the Angel Falls area of Venezuela providing both a spectacular setting and a surprise ending. Game features: * 12 single player missions over 3 campaigns. * 12 multiplayer maps supporting multiple game types including TKOTH, CTF, TDM & DM. * Utilizes real "Delta Force" scenarios, tactics and equipment in course of game through extensive consultations with Delta Force operators. * Seamless large-scale environments encompassing land, air and sea-based vehicles. * Gratifying gunplay, well-balanced weapons, and tactically interesting dynamic environments. * Supporting up to 200 combatants, per game, in online play. System Requirements * o Windows XP, Vista o 2.6Ghz P4 CPU (Dual Core or Quad Core Recommended) o 1 GB of RAM (2GB Recommended) o DVD-ROM drive o 5GB Free Hard Drive Space o Pixel Shader 3.0 or better video card (ATI 1900+, NVidia 7900+ or better recommended) o DirectX 9.0c or higher |
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