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-   -   New Map pack (https://novahq.net/forum/showthread.php?t=48313)

bigsmellyfart 09-11-2017 04:42 PM

New Map pack
 

i am in the process of finishing my new
map pack there about 11 maps +/-
most will have TK TD and DM some will not
i need to do some covering td tk dm and such
most of the description text files are done.
after the converting i have to do the scrn shots
and zip em all up. I ave been working on them off
and on for 2 years because of health problems.
now i can see the light of day for the project...
still i dont understand why on one map i have 2
helo flyby's and the next map only one helo flyby
will work the second flyby just sits there rotating
around the first waypoint like the pilot is smokin a refer.
same pilot same helo same terrain all way point point to
the next way point... i don t get it... i did notice the map
that did work theconnecting lines were green and the one
that didnt work the connecting lines were blue...right now im tired....



:hahano::hahano::hahano::hahano::hahano:

Guest001 09-12-2017 03:16 AM

Quote:

Originally Posted by bigsmellyfart (Post 387541)

i am in the process of finishing my new
map pack there about 11 maps +/-
most will have TK TD and DM some will not
i need to do some covering td tk dm and such
most of the description text files are done.
after the converting i have to do the scrn shots
and zip em all up. I ave been working on them off
and on for 2 years because of health problems.
now i can see the light of day for the project...
still i dont understand why on one map i have 2
helo flyby's and the next map only one helo flyby
will work the second flyby just sits there rotating
around the first waypoint like the pilot is smokin a refer.
same pilot same helo same terrain all way point point to
the next way point... i don t get it... i did notice the map
that did work theconnecting lines were green and the one
that didnt work the connecting lines were blue...right now im tired....



:hahano::hahano::hahano::hahano::hahano:

Great News on the Pack!


???:
Check the helo waypoint numbers are consecutive and in order - 0, 1, 2, 3, etc...

Try making the helo waypoints larger in diameter so they are not missed.

Check any other events or instructions that are set to that area or location.

bigsmellyfart 09-12-2017 01:34 PM

i added the way point like 1234 and made them 18 diamater the one that works is 12 diamator ...the helo just bobs up ahd down and rotates around the first way point and all way point poin to the next waypoint..while bobing up n down it ejects the pilot and keeps bobing and rotateing.i think it has to do with the number of objects on the map the max is 1200 and i am at 1079 is there a max number of foliage object if so what.i am going to experiment after the map pack is finished...right now i need a small break from the puter

bigsmellyfart 09-12-2017 01:40 PM

beware
 
i have been cleanin out my documents folder moving the files to a thumb drive
since the equifax breach i changed certian user name and passwords...
steam told me that some one in russia tried to logon with my user name and pw
so i changed everything with high encryption chech your steam accounts and
bank accounts change everything.

bigsmellyfart 09-16-2017 02:30 AM

well I have all the maps copied to a folder with the maps name
I think I need a few more description txt files still working on one map
with less than 500 objects going try and see if I can get 2 or more hello's
running on flyby's makes the map look a army near by. In one of the maps
there is a brothel with a lady dancing on a table....in some of the maps I mix
AI in the map give it more atmosphere...I still need to do the screen shots that will take a bit


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