Superbike
This machine was built with sprites in a 2D Physics Engine.
The bike is rendered from a modified stock image and is just a place holder for now. In this demo it only has basic attributes and I've cut a hole in the engine and added highlights so you can see some of it in action |
Engine Idle audio is carefully timed and took hours of work alone. The piston, con-rod and crank image positions were calculated with CAD software and along with high contrast and transparency have been slowed down relatively so their individual rotations can be seen. Why Do We Do It!? - Just For Fun...!!! |
Nice work stomp
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