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By The Helpware Group Version 1.4.6 504 Downloads Website Added 09/29/2012 Add Comment PermaLink
Supported Games: DFX, DFX2 File Name: h2viewer_install_146.exe

DFX H2 Viewer
Required for use with Med Little Helper.



By NovaLogic / DV Version 2001c 1 4,218 Downloads Added 05/06/2002 Add Comment PermaLink
Supported Games: DFLW File Name: dflwmedc.exe

DFLW Unlocked Mission Editer (dflwmedc)
For the most recent and up-to-date DFLW med, see this: http://www.novahq.net/files.php?ID=474

This is the dflw editor with all events and hidden items enabled and some other stuff (on the general info, events, item atributes windows)

Below a list of the things I tested
-general information
-No Voxels Select this if you don't want DF to render voxels, this is only useful on underground missions since DF still loads the height map
-Dialog File If you want to use a soundfile in your mission type the name (without extension) in the "Dialog File (*.dbf)" box on
the General information window
-Item Atrributes
-Blink Group tunnel parts that are linked need to have the same blink group so you can actually see the whole tunnel, not only 1 part
The entrance of the tunnel has to be the Parent (if parent is not selected,you cannot see it until you walk in it)
If you want to link 2 blink groups, select a tunnel part that is linked to a part of the 2nd blink group,
go to Item atrributes and enter the # of the second blink group in the Group B box. Do the same thing with the part from the 2nd blink group.
do this with corners and staircases.


Events are selected the normal way

some text shows up as "Bad texttool string" on the Events window


Contact:
dvdfmed@yahoo.com



By Red_Dog 999 Downloads Added 05/06/2002 Add Comment PermaLink
Supported Games: DFLW, DFTFD File Name: N/A

This tutorial will show you how to use the teleport destination item and the group teleport event to move you troops any ware on, over or under your map



By DV / The Inbred KId Version 2001c 2 6,270 Downloads Added 01/01/2003 Updated 10/29/15 Add Comment PermaLink
Supported Games: DFLW File Name: dflwmedc2.zip

DFLW Unlocked Mission Editor v2 (dflwmedc2)
This is the dflw mission editor (med) with all events and hidden items enabled and some other stuff (on the general info, events, item atributes windows)

>>>>>>> History... DV Adds extra item descriptions: <<<<<<<
DF3Items.bin Expanded Item descriptions by DV based on Pappy's descriptions


>>>>>>> History... The Inbred Kid adds to DV's MED: <<<<<<<
I’ve updated the most recent release of the DFLW mission editor (the unlocked one by DV). The changes I’ve made are mainly UI ones (tiding up dialog layouts and adding mnemonics), but I’ve also enabled the Blink Group Stats dialog and other little enhancements such as the Integrity Check. These may have been present anyway on your version, but for some reason mine didn’t have the menu items present. Another thing I did was to add a few more labels to the complex dialogs so it is easier for beginners like me to use them (such as the ‘metres’ and ‘cm’ labels in the item position group box - yes I know their not technically cm's, but 256ths of a metre wouldn't fit.



By Pappy Version 2.06 499 Downloads Website Added 02/02/2003 Add Comment PermaLink
Supported Games: DFTFD File Name: dftfdrogv206.exe

DFTFD Random Object Generator
Scheme Creation tool that lets you select the objects that will become a part of the items that will be placed. This creator looks like the DFTFDMED's Add Item screen. With the Plug Ins for the DF TFD Images and DF TFD Sounds, a person can see or hear the Items that will become a part of the scheme.

The main screen looks similar to the DFTFDMED's Map screen. All MIS files are are brought into the map DFTFDROG map screen. Unlike the DFTFDMED, the items are only placed as dots but they are in the correct locations on the map. You can move around the map just as you can the DFTFDMED as well as zoom in and out of the map. You will have to enter the number of items that you want to place in the map (not to exceed the max for each group), and select a target area to place the items. You can change the percentage of items that come from each group. So if you want more Decorations and less sounds, you just increase the percentage of decoration. If the total percentage is greater than 100% other groups will be reduced.

The General Information screen for a map looks similar to the one in the DFTFDMED and works the same. It has a distinct changes however. The Fog colors are a graphical display so you can see the color that the fog will be before you go into the game.

Updates:
====================
v2.06 - Corrected problems with the Setup Menu Directory Selection. Also
fixed a bug when using the Sound Pack for TFD. Sounds will now
work properly. Added support to handle Image packs from either
Servant (Images by Name) or the NovaSheep version (Images by SSN).



By Srgt. Roc Version 1.0 1,380 Downloads Added 12/18/2003 Add Comment PermaLink
Supported Games: DFTFD File Name: TFDItemPictures.zip

DFTFD Item Pictures
A comprehensive listing of all items listed in the Task Force Dagger Editor. Includes a separate PDF format file for each of these five group listings: 1.Buildings 2.Decorations 3.Objects 4.People 5.Vehicles. An excellent time saving tool for the new mapmaker. Includes usable Z values for AI placement.




By Oldman Version 6.6.5 2,839 Downloads Website Added 04/24/2005 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: NLH6.6.5_install.exe

Joint Operations NILES Little Helper (NLH)
With this easy to use program you can setup your AI's in your custom map a bit easier.

Changes to 6.6.5
- AI's -> 'Groups' added
- AI Overview -> 'Groups' added
- Objects -> 'Groups' added
- AIs & Objects -> select by group added
- add Group dedect SND_MARKER & EFFECTS members
- history bug fixed
- NLH update Nile vers. 0.86 & 0.85
- include wac editor(1.2.3.0)
- several stuff updated.
- known bug's removed.


Changes to 6.6
- fixed delete empty wplists
- add file history
- changed statistic (total different Objects) now only visual objects
- include newest wac editor(1.2.2.0)
- several stuff updated.
- known bug's removed.

Changes to 6.5.9
- fixed sound list problem (without soundpack)
- fixed wac editor syntax check problem
- include newest wac editor(1.2.0.8)
- several stuff updated.
- known bug's removed.

Changes to 6.5.8
- overwatch loaded npj file in the background (easy reload by changing)
- include 1.2.0.7 wac editor update
- several stuff updated.
- known bug's removed.

Changes to 6.5.6
- add new option -> save/restore Alert State,Attributes of all AIs (also automaticly)
>>> so you don't lose your NLH settings anymore (Attributes,Alert State) <<<
- you can NLH register to NPJ Files (then dbl click on a npj-file open NLH)
- include last wac editor update
- several stuff updated.
- known bug's removed.

Changes to 6.5
- add IC4 AI replace
- new wac editor (to choose in option old/new)
- several stuff updated.
- known bug's removed.



By Eagle_Eye 345 Downloads Website Added 04/20/2009 Add Comment PermaLink
Supported Games: DFBHD, DFBHDTS File Name: BHD_Teamates_with_Commands.zip

BHD Teamates with Commands
Map Name: Teamates with Commands
Game Type: Set in SP Mode
Author: Eagle Eye
Game: DFBHD full Version

Notes:
This small Demo map is set as SP Mode and is usable only with SP Missions.

There a wac file for screen text, so you need the /d command on your shortcut.

Use the Caps Lock key to bring up the Team Mate Command Menu.

The only things you need to do this are..
1..make the team mates group 1
2..create an event for the Team Mate to follow waypoint 126.



By SH*PR*, StevieB , «HeavyWacko», Pancho Villa, Dirt*PR* Version 1.0 3,747 Downloads Added 08/01/2001 Add Comment PermaLink
Supported Games: DFLW File Name: Mappers_Items_V1.zip

Mappers Items v1
Version 1.0 includes map makers:
1. SH*PR* email: predatorworld@hotmail.com
2. StevieB stevieb@who-the-daddy.co.uk
3. «HeavyWacko» contact@panchoandheavy.com
4. Pancho Villa mr_outlaws@hotmail.com
5. Dirt*PR* dirtpr@lycos.com

This. mis file is suggested to give new mapmakers a fast and easy way to build a good map with pasting some items from other mapmakers!
all mapmakers include at start and at end of their items on this misfile their sig, so you can contact them if anything has to be cleared!
All mapmakers made some comments on their items, please read it before using....have fun!!

SH*PR* (all items are only right placed on flat terrain)
start with items with sig in
1.) 2xwooden bunkers entrance 90 and 270
2.) 2xsandbag defense with camperslit entrence 90/270
3.) Closed base with tunnel entrence
4.) easy little ammunition depots
5.) 2x guard bunkers 0/180
6.) Big base bunker NO entrence!
7.) 2x defense perimeter with camperslits 90/270
8.) Big bunkerbase with ladder entrence
9.) Bunker with stuff and defense sandbags
end of items with the sig out

StevieB
1.) Sniper Bunker
2.) Dual Sniper Bunker
3.) RADAR Platform
4.) Des_3 building with sandbags and .50 cals
5.) Bunker with sandbags
6.) Truck with .50 cal
7.) Crates, large stack with ladder

«HeavyWacko» (Items 5. 9. 10. and 6. are only right placed on flat terrain)
start with items with sig in
1.) Castle wall with outside walkpath
2.) Castle tower with outside walkpath at 2nd floor height, for stalking enemy at 2nd floorlvl.
3.) Computer interfaces in Metal Wall
4.) Fireplace
5.) 2-story Sandbag Bunker with double entrance
6.) Chimney
7.) Dead man`s Grave
8.) Effective Boobytrap in the ground (alter the group and area trigger# to fit yours)
Event for boobytrap:
If: group 1 (blue players) is within area ? (area trigger# assigned to the 2 area triggers)
Then: kill group ? (group# assigned to the crates)
9.) 1-story House with wooden walls, 2 big windows with .50 cals and integrated guardtower
10.) bigger version of 1-story house, now with sandbag walls and concrete floor, 3 windows with 2x .50 cals
11.) Wooden walkway covered on both sides by brick wall, giving cover up to the waist. Great for outside walls
or guardwalls. Note: for making the wall higher, copy-paste only the walls and then make the existing walls+woodsections
a Z-value of 2,200 higher and place exactly on copied part. Repeat if necessary.
end of items with sig out

Pancho Villa
1.) Wall section with wooden walls.
2.) Wall section with brick walls.
3.) Turn wall section with wooden walls
4.) Turn wall section with brick walls
5.) Tower with wooden wall sections
6.) A prison made with wall sections
7.) A don't know tower..hehe A small tower with some hole in it.

With 1,2,3 and 4 you can make your own fort/castle creations.


Dirt *PR*
items listed mostly for left to right and top to bottom...descriptions of them listed below...
---most of these bunkers are made to use kneeling! if u prefer to stand use the single wall
section as a guide for the Z values to use so u can stand behind the wall---
1.) Mayan bunker, raised, 2 different levels of slots and 3rd wall covering backside opening
2.) Mayan bunker, lowered
3.) 2 different style large bunkers
4.) 1 two level bunker...gun empl. on top center ***WARNING*** the bricks on this one glitch;
so be careful; will fix and put on later
version of MAPPERSITEM mis file.
5.) 2 differnet height sandbag wall section w/gun empl.
6.) 1 Mayan wall long with added bunker-like slots...good for fort walls maybe.
7.) 1 bunker w/walkway on top...has two walkways going to top...choice which one u like best
one doesn't get in the way of
lower section but sticks out
some on the side.
8.) 3 different style sandbag bunkers
9.) 1 concrete bunker w/spread roof for added cover
10.) 1 concrete bunker w/spread roof and upper walkway w/gun empl.
11.) 1 large Mayan bunker w/crawl space on top
12.) 1 medium Mayan bunker
13.) 1 Mayan bunker wall
14.) single wall bunker section for standing **note** u can move the top wall foward from the lower section to add cover
for the person inside! also, the top wall will be open, veiwable, and glitch
from the top. u will need to add a "roof" to cover this glitch using this
wall section!!!
15.) small metal bunker w/roof covering glitch area as mentioned above for item 14!



By Scott NHQ Version 1.1.3 268 Downloads Website Added 12/14/2016 Updated 05/02/17 Add Comment PermaLink
Supported Games: DF2 File Name: DF2HostTool.exe

DF2 Host Tool, Server Stats, Mission Manager, Auto Messenger, Vote
This is a complete hosting package for DF2. Download and run from anywhere on your computer. Requires .NET Framework 2.0.

Features include:
Multiple game process support
Player voting system (change map, punt + ban player)
Custom commands and server responses
Auto Messenger / Startup Messenger
Server stats (Virtually all stats are tracked and logged)
Badword chat filter
Server IP Logger
Custom IP Ban List
LIVE Mission Manager (Includes adding mission files while hosting)
PER mission config (points, koth, time etc)
LIVE Game config editor
Weapon Restriction
Player Group Fix
Alternate Lobby Reporting (NovaHQ and Novaworld.cc)

And more. Requires .NET Framework 2.0.



By Scott NHQ Version 1.0.2 129 Downloads Website Added 04/05/2017 Updated 04/05/17 Add Comment PermaLink
Supported Games: DFLW File Name: DFLWHostTool.exe

DFLW Host Tool, Server Stats, Mission Manager, Auto Messenger, Vote
This is a complete hosting package for DFLW. Download and run from anywhere on your computer. Requires .NET Framework 2.0.

Features include:
Multiple game process support
Player voting system (change map, punt + ban player)
Custom commands and server responses
Auto Messenger / Startup Messenger
Server stats (Virtually all stats are tracked and logged)
Badword chat filter
Server IP Logger
Custom IP Ban List
LIVE Mission Manager (Includes adding mission files while hosting)
PER mission config (points, koth, time etc)
LIVE Game config editor
Weapon Restriction
Player Group Fix
Alternate Lobby Reporting (NovaHQ and Novaworld.cc)

And more. Requires .NET Framework 2.0.



By Scott NHQ Version 1.5.1 608 Downloads Website Added 10/09/2015 Updated 04/05/17 Add Comment PermaLink
Supported Games: DF1 File Name: DF1HostTool151.exe

DF1 Host Tool, Server Stats, Mission Manager, Auto Messenger, Vote
This is a complete hosting package for DF1. Download and run from anywhere on your computer. Requires .NET Framework 2.0.

Features include:
Multiple game process support
Player voting system (change map, punt + ban player)
Custom commands and server responses
Auto Messenger / Startup Messenger
Server stats (Virtually all stats are tracked and logged)
Badword chat filter
Server IP Logger
Custom IP Ban List
LIVE Mission Manager
PER mission config (points, koth, time etc)
LIVE Game config editor
Weapon Restriction
Player Group Fix
Alternate Lobby Reporting (NovaHQ and Novaworld.cc)

And more. Requires .NET Framework 2.0.



By ICE Mod Team Version 2.0.0 3,871 Downloads Website Added 05/20/2010 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: ICE_200_patch.exe

Joint Operations International Conflict Europe (ICE Mod) FULL v2.0.0
ICE BUILD v1.0.5/1.0.6/1.16 to v2.0.0 patch
*********************************************
WARNING: Once Upgraded to 2.0, you will only be able to play on ICE 2 servers

Read more: http://simhq.com/forum/ubbthreads.php/topics/2678004#ixzz3jAeDphUt
Follow us: @SimHQ on Twitter | SimHQ on Facebook

Vehicles:
Increased - Ground Vehicles Climb Ability
Increased - HP for all Soft Skinned Ground Vehicles
Increased - HP for LittleBirds and NB105s
Increased - Turning Ability BlackHawk/Puma/LittleBird/NB105
Increased - HP for Main Battle Tanks
Increased - Accuracy MLRS
Increased - Damage MLRS Ammo
Increased - Blast Radius MLRS
Increased - Damage Arty Ammo
Increased - Blast Radius Arty
Increased - Blast Radius GBU-31
Increased - Overheat rate on ZSU-23-4 and Gepard

Reduced - All Ground Vehicles Speed by Approx 5%
Reduced - HP on ZSU 23-4 and Gepard
Reduced - Ammo Weight on ZSU 23-4 and Gepard
Reduced - Splash Damage on ZSU 23-4 and Gepard
Reduced - Ammo Damage on Main Battle Tanks

Updated - Armor on Wiesels (7.62mm Ammo has No Effect)
Updated - Sams and SideWinders
Updated - BMD3 (made amphibious)
Updated - Tracked Rapier (fixed gunner's feet sticking out)
Updated - 2s19mstas howitzer (fixed collision boxes)

Added - UN MH-6 Littlebird
Added - UN BRDM
Added - T-80 (snow camo)
Added - BTR-80 (snow camo)
Added - SUV with 50cal (snow camo)
Added - SUV with Mk19 (snow camo)
Added - Attack vehicle with 50cal (snow camo)
Added - Attack vehicle with Mk19 (snow camo)
Added - ZSU-23-4 Shilka (Snow camo)
Added - 2s19MSTAS (Snow camo)
Added - Leopard2 (Snow camo)
Added - Marder (Snow camo)
Added - Roland (Snow camo)
Added - Gepard (Snow camo)
Added - PZH200 (Snow camo)
Added - M113 APC with 50cal and armory (green camo)
Added - M163 Vulcan SPAAG (green camo)
Added - M113 APC with 50cal and armory (snow camo)
Added - M163 Vulcan SPAAG (snow camo)
Added - CH-47 (snow camo)
Added - MI-24E (snow camo)
Added - BRDM-2 (snow camo)
Added - SA-9 Gaskin (snow camo)
Added - AH-1z Viper (hellfire)
Added - AH-1z Viper (hydra)

Weapons:
Renamed - M82 to M107
Increased - P90 Ammo Weight
Increased - PSG1/PSG1SD Zoom from 10x to 14x
Increased - PSG1SD Effective Range to From 300m to Approx 450m
Increased - PSG1SD Ammo Weight
Increased - Mortar Blast Radius
Increased - Mortar Damage (Can Damage/Destroy Attack Choppers)
Increased - AT Mines Damage

Reduced - HK416 Ammo Weight
Reduced - "Dragon" 120mm mortar range (~950m)

Updated - Stinger
Updated - All Weapon Weights
Updated - HK416 sound

Player Skins:
Added - Russian infantry winter camo
Added - German infantry winter camo
Added - JSOF: Swedish winter camo
Added - JSOF: Danish winter camo
Added - JSOF: Finnish winter camo

Buildings:
Added - low poly church
Added - low poly farm house
Added - urban house 1
Added - destroyed building 1
Added - small village house 1
Added - small factory building
Added - city base block
Added - civilian control tower
Added - torpedo factory
Added - destroyed bunker
Added - re-skinned IC cityblocks 1, 2, 3,4
Re-skinned - IC cityblock 5

Objects:
Added - Single metal barrel (S&D)
Added - Group of metal barrels (S&D)
Added - Single wooden crate (S&D)
Added - Group of wooden crates2 (S&D)
Added - Group of wooden crates3 (S&D)
Added - Static BTR (S&D)

Terrains:
Updated - TRNs (reduced grass size to reduce lag)

Added - IC FlatSnow terrain
Added - IC Snow1 terrain

FX Effects:
Flares - reduced particle effect and removed smoke trails to improve frame rate

General Updates:
A lot of vehicle, buildings and weapons textures have been resized to improve overall performance



By Pappy Version 1.02 2,895 Downloads Website Added 08/17/2002 Add Comment PermaLink
Supported Games: DFLW, DFTFD File Name: DFBMS2MIS.zip

DFLW / DFTFD BMS 2 MIS Converter
The DFBMS2MIS Converter will allow you convert BMS files from Delta Force Land Warrior or Task Force Dagger to MIS files that can be edited using the either the DFLWMEDC or the TFDMED.

The program converts all the items with there correct attributes. All events are properly converted. This includes all sound files used during the game play. All waypoints are converted as well.

This is the most complete converter available to date. All weather effects are there. All groups, area triggers and waypoints that have something associated with them are labeled. All waypoint routes and area triggers have different colors for easy identification.

This version allows for Multi File conversion. That means you can select all the BMS file that you want and the program will convert them. When Multi Files are selected, auto naming is turned on so that all converted MIS files will have the same name as the BMS file.

You can also put you own favorite skin in the background. This is selectable from the menu bar. You can also restore the original background that comes with the program at any time.

DEBUG Option will dump conversion data to a log file that the support group can use to check for missing. This file contains data that has been converted as well as information that may not have been converted. This information has been provided to help the support people. It is not recommended to be used unless you feel you are having problems with a conversion.



By .chancellor. Version 1.0 2,811 Downloads Website Added 05/18/2002 Add Comment PermaLink
Supported Games: DFLW File Name: DFLW.Host.Editor.XP.Installer.exe

DFLW Host Editor XP
This program allows access to the text data stored in DFLW.PFF and DFLW.CFG used to display game type and other info on Public Games server pages when a player is hosting.

Load DFLW Host Editor. The program will automatically show what text is currently sent to Public Games pages when you host. This text is also editable. All editing is automatically previewed in a black preview frame at the bottom of the program.

Color modifiers may be easily added to the text and will be accurately previewed in the preview frame. Example:

~2TDM Game = TDM Game because ~2 is the color modifier for red.



For ƒÅÑ©ý text, use Edit>Open Character Map (provided you have it installed on your machine).

Edit>Fill With Default Text does nothing to your game but sets the text to the default value. You still must use File>Save for these changes to take effect.

If you have multiple games installed on your computer and want to edit a game other than your default installation, simply create a shortcut of DFLW Host Editor, and use "-select" after the shortcut target. This will open a dialog so you can select the folder manually. Example:

"CFLW Host Editor XPDFLW Host Editor XP.exe" -select

A word about text length: every group of words has a set length, and modification must conform to the set length when stored back into the DFLW.PFF file. To add color modifiers to the text, some text must be removed (to add 5 characters, you must take away 5 first) etc. By using my program to edit the game name, you now have 2 extra characters than the game would allow, and these DO show on the web pages.