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By NovaLogic Version 1.7.5.7 4,346 Downloads Website Added 06/28/2010 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: JointOps.exe

Joint Operations Patch 1.7.5.7
You should install the 1.6.9.2 patch before installing this patch. http://novahq.net/files.php?ID=316

the Replace the JointOps.exe in your game folder with the one from the zip file.

This EXE has...

- Support for more Resolutions
- Support for Intel Integrated Graphics
- Wide-screen Aspect Ratio fixes
- Improved Squad Tag Display
- Enhanced security, moderator, and anti-cheat features
- Overall Optimizations and bug fixes



By NovaLogic Version 2.1.4.2 1,129 Downloads Added 07/30/2009 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: UPDATE.EXE

Joint Operations Replacement Update.exe
Replace the UPDATE.EXE in your Joint Operations game folder with this one and run the updater to update your game.



By Novalogic Version 1.0.0.1 08 5,050 Downloads Added 01/04/2006 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: JOTR_NILE_082604_xx.exe

Joint Operations NILE Mission Editor
Nile - Novalogic Interactive Level Editor

Readme Notes - 8/26/2004

Installation

WARNING! DO NOT INSTALL NILE INTO A GAME DIRECTORY! DOING SO MAY DAMAGE THE GAME AND REQUIRE A RE-INSTALL.
NILE SHOULD BE INSTALLED INTO ITS OWN FOLDER.

*Setup

The first time that Nile runs it will request you to locate the game directory. Simply select the folder that you have Joint Operations installed in and press the OK button. If you change install directories you can locate the new directory through the File|Preferences menu item.

Help

Help documentation is available through the Help menu. Or you can seek help in the 'Maps and Mods' forum at http://www.novaworld.com.

Updating

Nile can easily be updated through the Help | Update menu item, or by running the update.exe from the Nile install directory. Check for updates frequently. Nile will have many new features and changes for the indefinite future.

About

Nile is BETA software and represents the future direction of Novalogic level editing tools. We have brought the community into the development process for Nile because we believe that the community represents the future of all our products. Help us to make Nile the definitive tool for level editing by giving your feedback about this tool on our 'Maps and Mods' forum at http://www.novaworld.com. We want to hear from you.


Change Log

Aug 26, 2004 - First Public Release



By NovaLogic Version 1.6.9.2 6,474 Downloads Website Added 10/30/2005 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: jo_update_101705_xx.exe

Joint Operations Latest Update
This is the 1.6.9.2 update avaliable for Joint Operations: Typhoon Rising And Joint Operations: Escalation. They are packed together in one update, if you only have Typhoon Rising this update still works for you.

Joint Ops: Typhoon Rising:

1.6.9.2 The “/serveonly” command will now render text on systems that have a video card without hardware texture and lighting.
1.6.9.2 AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied.
1.6.9.2 There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file.
1.6.9.2 Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats.
1.6.9.2 Resolved an issue that was causing players’ scores to reset when they died in COOP games.
1.6.9.2 Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation.
1.6.9.2 Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI.
1.6.9.2 Resolved a couple of issues associated with the commander’s map and commander’s map waypoints.
1.6.9.2 Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability.
1.6.9.2 TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone.
1.6.9.2 Updated multiplayer end game win screens to more accurately reflect wins and loses.



By A.Bullet Version 2.00i 4,115 Downloads Website Added 09/28/2004 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: UnofficialMapEditer-A.Bullet.zip

Joint Operations Unofficial MED Mission Editor
(90 MB) A very close to fully unlocked MED Map Editor for Joint Ops - this is the most substantial map editing tool available to date for Joint Ops. This Map editor is a BHD map editor which has been tweaked to allow use of 3DI wireframe mode, as well as full use of terrains (colormaps and heightmaps) as well as tiling. Additionally we added a new checkbox for the AAS gametype and the ability to modify distances for LFP spawns. Have fun and Get mapping.. NOTE: Extract zip file to a temporary directory - then read README before proceeding.



By stompem Version 1.1.0.1 502 Downloads Added 08/26/2017 Updated 03/30/19 2 Comments PermaLink
Supported Games: DFX, DFX2, DFBHD, DFBHDTS, JOTR, JOE File Name: setup_medhq_v1011.zip

BHD / JO / DFX MEd-HQ (Mission Editor Head Quarters)
MEdHQ
for BHD TS JOCAG DFX & DFX2

Play with special features enabled & 3 levels of difficulty
Open your games and editors from a single app
Applies the /d switch revealing hidden settings & features
Quick Links to files and MODs
Scans for maps, mods, programs and shortcuts
Backup and system tools included

UPDATE: 2 Setup Files Will Easily Install Either To Your NovaLogic Games Folder Or Your Steam Games Folder.

by Stompem 2019* with thanks to the NovaHQ community
*Special mention for...
Dave61, Scott, Skinny Killer, Dashy, and Swifty Helen




By stompem Version 1.0 21 Downloads Added 03/25/2019 Updated 03/30/19 Add Comment PermaLink
Supported Games: DFX, DFX2, DFBHD, DFBHDTS, JOTR, JOE File Name: MEdHQ_FixSecurity.zip

MEdHQ Security Fix
Fix for new security settings in program folders causing MEdHQ viewports to fail.

Unzip to your MEd-HQ folder and run the file MEdHQ_FixSecurity.bat



By Sil / Scott NHQ 1,193 Downloads Website Added 01/31/2018 Updated 02/05/18 5 Comments PermaLink
Supported Games: DF1, DF2, DFLW, DFTFD, DFX, DFX2, DFBHD, DFBHDTS, JOTR, JOE File Name: NHQAppFix.exe

NovaLogic App Fixer (Borderless Window Fix, MED Fixes, etc.) 2018
I combined all the fixes into one single app that installs the fixes without a batch file. Seems quite a few people were having issues with that.

This app installs application compatibility fixes for the following items:

Delta Force 1 (Remove Window Borders)
Delta Force LW (Remove Window Borders, Remove Swap File Message)
Delta Force TFD (Remove Window Borders, Remove Swap File Message)
NovaLogic Mission Editors MEDS (Fixes crash when launching NovaLogic MEDs on Windows 7+)

Download the file and select your fix to install it. Requires .NET Framework v4.



By grenadier501 Version 1.1 1,112 Downloads Added 08/26/2017 Updated 09/01/17 Watch video 1 Comment PermaLink
Supported Games: JOTR, JOE File Name: JODFBHDMOD1.1.zip

Joint Operations Somalian Conflict Mod (JO BHD Mod)
Somalian Conflict brings almost all of the Black Hawk Down/Team Sabre stuff to Joint Operations engine, that includes vehicles, AIs, weapons, HUD, buildings, decorations, terrains and environments.

If you want to experiment how would it feel to play black hawk down with the JO engine, this is your mod.

UPDATED (V1.1)

changes:
_Missing hud weapon icon for RPG, winchester 300 and psg

added.
_Missing text of weapon name for RPG psg added.
_Missing .3di for damage detector added.
_Small fixes in sndprof.def
_Missing Heatr01.3di added



By grenadier501 Version 1.3d 1,977 Downloads Added 03/24/2016 Updated 09/29/16 Watch video 5 Comments PermaLink
Supported Games: DFX, JOTR, JOE File Name: DFWIQ_1.3d.7z

Delta Force: World In Quarantine
World In Quarantine is a Joint Operations, stand-alone, portable modification.
THEME: story takes place in the mid-late 21 century.

Earth is a chaos, global warming, environmental pollution, famine, corrupt governments, civil wars..

And to complete, humanity got invaded by a humanoid-alien empire, slightly technologically advanced than humans, they call themselves the 'combine empire'.. This isn't over yet, for what people says, it seems that an experiment winch was being carried out in a clandestine complex somewhere in Russia, has gone extremely bad, lots of wild animals got caught and were being exposed to dangerous and stressing situations, even radiation..
Seems like some animals were not properly locked on their cages, they have escaped, bitten some of the workers. Those workers got infected by some kind of rage virus, they started to bite other people, and so the virus started to spread.

And so it begins, zombies, aliens, wars everywhere,You're a survivor, your only objective in this planet is: survive!

You have a nice variety of weapons to defend yourself from the dangers, starting from basic melee weapons, civilian and military firearms, explosives, and even sci-fi weapons brought to you by the combine empire.


ABOUT THE MOD:
The mod is fully portable (RAR file) you don't need to install anything, you just download the file and extract it wherever you want in your hard drive!

No it Does Not contain virus, don't worry, i checked it with like 3 AVs..

This is a stand-alone game, you don't need to install any other game or program to play it, everything needed to play
comes with it, even the Mission Editor.


If you have any problem with it contact me and i'll be glad to help

I do this just for FUN, I Do Not want to earn money from this or anything like that.

Have fun playing!

(updated: SEPT-28-2016)

Grenadier501



By grenadier501 Version 1.3d 353 Downloads Added 09/28/2016 Updated 09/28/16 Watch video Add Comment PermaLink
Supported Games: DFX, JOTR, JOE File Name: DFWIQ_1.3d_PATCH.zip

Delta Force: World In Quarantine Patch
To install this patch, just unzip the files into the main game folder, open the batch file "INSTALL_UPDATE_1_3d.bat", and let the "pack" program do the hard work for you.

You only need this if you are playing on 1.3c or below. Please check the version before applying this patch.

Fixes:
Missing particle and explosion sound effects added to some objects.
Some small sound changes.
Added dialogs from DFBHD.

(updated: SEPT-28-2016)

Grenadier501



By AW Mod Team Version 4.40 2,686 Downloads Website Added 03/10/2012 Updated 08/05/15 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: Advanced_Warfare_2_v4_40_Full_Setup.exe

Joint Operations Advanced Warfare 2 Mod (AW2) v4.40 FULL
Advanced Warfare is a JOINT OPERATIONS - Modification. The theme for AW is not so much only War Scenarios and Jungle, like in JO and some of the other Mods like IC etc. but to offer also a more civilian side of the whole thing. You´re not necessarely are forced to make Jungle or Military based Maps, you can also make a little more city like and even funny things that you can use. AW is proud to not be so serious about itself, thats why we have a few funny, not so serious things in our Mod. But we prefer that because there should be also alternatives to other, more serious Mods. Our current development is ADVANCED WARFARE v2. Our previous Version 1.0 is NOT supported anymore with us. We changed quite some things in Version 2, especially the compatiblity with other Maps from JO:Typhoon Rising, JO: Escalations and even Delta Force Xtreme. So there are quite a lot classic JO Maps that you can choose from to play and of course Mappers are working on new ones.

Make sure you also grab the latest update HERE



By AW Mod Team Version 4.41 1,916 Downloads Website Added 07/10/2012 Updated 08/05/15 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: Advanced_Warfare_2_v4_41_Update_Setup.exe

Joint Operations Advanced Warfare 2 Mod (AW2) v4.41 UPDATE
4.41 Update for Advanced Warfare 2 Mod v4.40 FULL



By Eagle_Eye Version 2.60 2,257 Downloads Website Added 04/24/2005 Updated 01/23/07 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: DFX_Med_To_JO_JOE_260_wpics.exe

Joint Operations DFX Mission Editor (DFXMED) With Pictures
This is the old style mission editer taken from Delta Force Xtreme to work with Joint Operations TR and E. Includes all the pictures.

Updated 23JAN07 with Med version 2.60.

Also corrected the med pics that I originally used from DFX..

Some items in the the med.pff where not available in DFX and I had marked the pics as "Invalid 3di", when in fact, most where available in JO..

Proving that this Med was originally used for JO..




By NovaLogic Version 1.6 378 Downloads Added 08/04/2015 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: NILE-1.6-ManualInstall.zip

Joint Operations NILE 1.6 Manual Install Version
Manual install version of Nile 1.6


First install regular NILE (JOTR_NILE_082604_xx.exe (Included in archive)). After install update it, using its own update Function.
After that copy the NILE folder from the ZIP File and overwrite your original (installed) NILE folder. Voila.
Now when you start it and check in Version, you should find NILE 1.6



By IC Mod Team Version 4.1.8 2,835 Downloads Website Added 05/01/2012 1 Comment PermaLink
Supported Games: JOTR, JOE File Name: IC_4-1-8_CombinedArmsGold.exe

Joint Operations International Conflict (IC4 Mod) for Combined Arms Gold 4.1.8
Allows for the IC Mod to work with Joint Operations Combined Arms

New Stuff
We did not add as many new objects this time around. Search in NILE for IC4: to find them. Here are some highlights:
-Tiger helicopter: Comes in several versions. One allows the pilot to fire stingers while still having a gunner on a cannon.
-Wiesel: Mobile platform for stingers, TOW missiles, or a 20mm cannon
-DF2 Manor and ware house
-New Bull & R8Bob terrains
-Added 2 missing BHD buildings
-A few more desert/snow/jungle options to some stock vehicles
-Barb wire fence which causes player damage if you come into contact with it

Skin Changes
-Quite a few changes on both sides.

Howitzer / Nuke Howitzer Changes
-Both howitzer types now drive properly (won't flip over so easy)
-Both types cannot be fired level directly at a target. There is no longer a "skip point" on either howitzer's gun.
-Both types drive like tanks and have moving treads.
-Turrets are allowed to rotate freely
-The nuke round now fires with the trajectory of a standard howitzer shot. You get to use the mortar aimpoint on the map.
-The destructiveness of the nuke has been increased and has a big flash of light when it goes off
-The standard howitzer destructive radius has been reduced slightly
-The standard howitzer fires at the rate of 1 round per 6 seconds for the first three rounds (same rate as v3) but thereafter it can only fire at a rate of 1 round per 12 seconds.

Mortar Changes
-Mortars now have 5 types which can be fired. Press your mortar key repeatedly to cycle thru the types:
--Fragmentation round: large blast radius but low effectiveness (1 hit not lethal). Multiple people must fire together to get a kill zone.
--High explosive round: high damage level (1 shot kill on APC) but small radius, need a spotter to use well
--Flash bang round: 20 meter radius with same black out time as the hand nade
--Illumination round: lights stuff up, duh
--White Phosphorus round: smoke 'em if you got 'em

Other Changes / Fixes
-A number of weapon sights updated. Check out RPG in particular.
-Semi auto shotgun added
-Thermite effects changed to look like it is burning for several seconds before causing damage.
-Effectiveness of minigun rounds returned to v2 specs (they were made very ineffective in v3)
-Effectiveness of stingers returned to v2 specs
-Skip point on gunboat turret fixed
-Hit box on OH-58 rotors fixed
-Some weapon sounds changed

Known Issues
-If you rotate the howitzer to the side and use max angle, the gunner's feet are visible and can be shot with small arms from outside the vehicle.



By SGM Luke Nadewalker Version 2.5 1,661 Downloads Website Added 03/10/2012 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: SGMod25Full.exe

Joint Operations SG Mod v2.5 FULL
SG-mod is a Modification to DFX, DFX2 and Joint Operations. Starting its life as a small stargate themed weapons mod , it then evolved into a full blown "SG" mod containing themed buildings,terrains,sounds,AI,Vehicles and more. Ever ongoing the mod developed way beyond the original plan and vision, Evolving yet further, expanding its library of mapping objects to the bursting point.

SG-mod now swelled with content provides a wealth of unique items and is ideal both for sci-fi themed maps AND urban combat maps. As you'd expect there are some unique features available for mappers to implement into their maps, such as;
Individual (or groups of) player/AI teleporting
Vast selection of terrains
Multi-terrains (4 in 1)
Large choice of buildings and objects
Ambient sounds
Different Invisible blocks: control what goes where
Special effects
Many "modular" kits to make custom buildings,complexes, and tunnels.

In short , this mod is Fun and chok-full of things to play with. The only limitation is the imagination.



By IC Mod Team Version 4.1.8 2,075 Downloads Website Added 01/01/2012 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: IC_4-1-8_patch.exe

Joint Operations International Conflict (IC4 Mod) Patch v4.1.8
Updates IC Mod to v4.1.8

-Cannon boats can destroy other cannon boats (in 4.1.7 only satch/thermite could destroy them)
-The illumination mortar is fixed
-Blackhawk/Puma speeds returned to 4.1.2 level to reduce lag.



By Eagle_Eye 469 Downloads Added 02/03/2010 Watch video Add Comment PermaLink
Supported Games: JOTR File Name: JointOperationsIntroMusic.zip

Joint Operations Intro Music
2 x mp3 files, one is the intro and the load screen loop music

files ripped by Eagle Eye from DFBarracks.com



By IC Mod Team Version 4.1.2 984 Downloads Website Added 05/15/2008 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: IC_4-1-2_patch.exe

Joint Operations International Conflict (IC4 Mod) Patch v4.1.2
Updates IC Mod to v4.1.2 FROM v3.2.2

New Stuff
We did not add as many new objects this time around. Search in NILE for IC4: to find them. Here are some highlights:
-Tiger helicopter: Comes in several versions. One allows the pilot to fire stingers while still having a gunner on a cannon.
-Wiesel: Mobile platform for stingers, TOW missiles, or a 20mm cannon
-DF2 Manor and ware house
-New Bull & R8Bob terrains
-Added 2 missing BHD buildings
-A few more desert/snow/jungle options to some stock vehicles
-Barb wire fence which causes player damage if you come into contact with it

Skin Changes
-Quite a few changes on both sides.

Howitzer / Nuke Howitzer Changes
-Both howitzer types now drive properly (won't flip over so easy)
-Both types cannot be fired level directly at a target. There is no longer a "skip point" on either howitzer's gun.
-Both types drive like tanks and have moving treads.
-Turrets are allowed to rotate freely
-The nuke round now fires with the trajectory of a standard howitzer shot. You get to use the mortar aimpoint on the map.
-The destructiveness of the nuke has been increased and has a big flash of light when it goes off
-The standard howitzer destructive radius has been reduced slightly
-The standard howitzer fires at the rate of 1 round per 6 seconds for the first three rounds (same rate as v3) but thereafter it can only fire at a rate of 1 round per 12 seconds.

Mortar Changes
-Mortars now have 5 types which can be fired. Press your mortar key repeatedly to cycle thru the types:
--Fragmentation round: large blast radius but low effectiveness (1 hit not lethal). Multiple people must fire together to get a kill zone.
--High explosive round: high damage level (1 shot kill on APC) but small radius, need a spotter to use well
--Flash bang round: 20 meter radius with same black out time as the hand nade
--Illumination round: lights stuff up, duh
--White Phosphorus round: smoke 'em if you got 'em

Other Changes / Fixes
-A number of weapon sights updated. Check out RPG in particular.
-Semi auto shotgun added
-Thermite effects changed to look like it is burning for several seconds before causing damage.
-Effectiveness of minigun rounds returned to v2 specs (they were made very ineffective in v3)
-Effectiveness of stingers returned to v2 specs
-Skip point on gunboat turret fixed
-Hit box on OH-58 rotors fixed
-Some weapon sounds changed

Known Issues
-If you rotate the howitzer to the side and use max angle, the gunner's feet are visible and can be shot with small arms from outside the vehicle.



By Tom dfzone.be Version 1.1.4 6,925 Downloads Website Added 05/09/2008 Add Comment PermaLink
Supported Games: DF1, DF2, DFLW, DFTFD, DFX, DFX2, DFBHD, DFBHDTS, JOTR, JOE File Name: PFFEditor-v1.1.4.zip

NovaLogic / Delta Force / Joint Operations PFF / DEF File Editor
Open, edit & save DF2 and DFLW PFF files. Also allows you to edit .DEF files.



By BrutalArts Version 0.25 2,341 Downloads Website Added 05/06/2008 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: reality25.exe

Joint Operations Reality Mod v0.25
This mod has taken various player requested enhancement, fixes, and designs into full consideration.

Tons of Blackhawk Down (BHD) assets, buildings, objects (including the vehicle decorations) have found a home in the update. Newly created and tested items such as desert trucks, Hummers, and more.
Decorations such as Destroyed Strykers (with or without smoke), and other vehicles allow map makers to construct realistic battle scense for any style of JO battle.
The addition of BHD assets and their own has taken this mod to a pleasing level for JOR players. Those who haven't tried the mod should really take a look.

JOE is not needed. Only JO Original.
All weapons ballistics reworked - damage now drops off over range, all ammo has correct velocity; diameter; weight; penetration, and accuracy.
All weapons over smg calibre will generate 'suppression' if they strike within <20cm [screen shake and tiny damage].
All weapons now have correct names - ALL fire indicators work properly.
Tweaked ammo names and descriptions.
Elevation display removed from AK-74.
Elevation display fixed on BTR.
Tracer rates adjusted - only belt fed and heavy weapons generate tracer.
Explosives reveiwed extensively - damage now drops with distance, killzone penetration tweaked.
Weapons recoil values reviewed.
60mm Mortar range upped to 300-2000m - 4 HE and 3 WP.
60mm White Phosphorous introduced, more smoke and faster, also dangerous to infantry.
60mm HE effect fixed - no longer has 40m instadeath zone .
30mm HEDP damage reveiwed.
Hand smoke grenades all generate more smoke and faster.
Hand grenade throw range dropped to 40m.
Satchel throw range upped to 15m.
Satchels dropped from 3 to 2.
Satchel blast damage/area tweaked, new explosion effect added.
Base Defense Gun fixed - ammo tweaked.
Base Defense Gun 'Thermal' sight removed.
M107 Barret, Stryker, Base Defense Gun all fire M20 API ammo now - new particle effect, and limited area damage.
Pistol sights corrected.
Pistol max ranges added.
SMG max ranges added.
Stinger performance tweaked.
Helo flare performance tweaked.
Helo hit points reviewed.
M11 Anti Tank mines added.
Assets now only begin to burn after taking 75% damage.
Snipers SMG's have 3 mags instead of 2.
M-9 Beretta has an extra magazine.
ALL Mk-19 AGL's now have zooming sights.
HMMWV, SUV, FAV, ATV handling and stability improved.
HMMWV and SUV climb angles tweaked.
ATV speed upped slightly, land and water.
Satchels, Clays and AT Mines all immune to small arms, explosives trigger them though.
JAV Damage tweaked, blast radius increased.
RPG burst area reduced.
M107 penetration and damage tweaked.
L115A magazine reduced to 5 rounds.
L115A anti asset capability added.
Boats all extensively reworked - small arms/hmg no longer able to affect most.
Landing craft both immune to smallarms/.50 fire
BTR cannon correctly modelled with the 14.5mm KPV autocannon.
Rabid Wombats removed.
RPK-74 changed to the RPK-47.
RPK sound changed to AK-47 sound.
Med Bug fixed.
Limited Medpacks introduced - 10 'uses' only, rearm at armorys.
Apache, Havoc rockets fixed - no longer have a 100m lethal area.
Barrels, Oil Tanks, Chem Barrels etc all given blast areas.
ALL AI bots given the same HP as players [was 100 now 150].
AI weakened weapons 'unweakened'.
Kneeling bots added, both temperate and desert.
Standing desert bots added.
Most bots now use improved Animations.



By IC Mod Team Version 4.1.2 2,761 Downloads Added 05/01/2008 Watch video Add Comment PermaLink
Supported Games: JOTR, JOE File Name: IC_4-1-2.exe

Joint Operations International Conflict (IC4 Mod) FULL v4.1.2
New Stuff
We did not add as many new objects this time around. Search in NILE for IC4: to find them. Here are some highlights:
-Tiger helicopter: Comes in several versions. One allows the pilot to fire stingers while still having a gunner on a cannon.
-Wiesel: Mobile platform for stingers, TOW missiles, or a 20mm cannon
-DF2 Manor and ware house
-New Bull & R8Bob terrains
-Added 2 missing BHD buildings
-A few more desert/snow/jungle options to some stock vehicles
-Barb wire fence which causes player damage if you come into contact with it

Skin Changes
-Quite a few changes on both sides.

Howitzer / Nuke Howitzer Changes
-Both howitzer types now drive properly (won't flip over so easy)
-Both types cannot be fired level directly at a target. There is no longer a "skip point" on either howitzer's gun.
-Both types drive like tanks and have moving treads.
-Turrets are allowed to rotate freely
-The nuke round now fires with the trajectory of a standard howitzer shot. You get to use the mortar aimpoint on the map.
-The destructiveness of the nuke has been increased and has a big flash of light when it goes off
-The standard howitzer destructive radius has been reduced slightly
-The standard howitzer fires at the rate of 1 round per 6 seconds for the first three rounds (same rate as v3) but thereafter it can only fire at a rate of 1 round per 12 seconds.

Mortar Changes
-Mortars now have 5 types which can be fired. Press your mortar key repeatedly to cycle thru the types:
--Fragmentation round: large blast radius but low effectiveness (1 hit not lethal). Multiple people must fire together to get a kill zone.
--High explosive round: high damage level (1 shot kill on APC) but small radius, need a spotter to use well
--Flash bang round: 20 meter radius with same black out time as the hand nade
--Illumination round: lights stuff up, duh
--White Phosphorus round: smoke 'em if you got 'em

Other Changes / Fixes
-A number of weapon sights updated. Check out RPG in particular.
-Semi auto shotgun added
-Thermite effects changed to look like it is burning for several seconds before causing damage.
-Effectiveness of minigun rounds returned to v2 specs (they were made very ineffective in v3)
-Effectiveness of stingers returned to v2 specs
-Skip point on gunboat turret fixed
-Hit box on OH-58 rotors fixed
-Some weapon sounds changed

Known Issues
-If you rotate the howitzer to the side and use max angle, the gunner's feet are visible and can be shot with small arms from outside the vehicle.



By BadgerLST 644 Downloads Added 02/02/2008 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: ShocknAweWeapons.def.zip

This file is for JO ShockNAwe This file was made by LST it changes the sniper rifles to now show ranges so you don't have to use the binoculars to find elevations and ranges. Just place this file Weapons.def into your jo expansions folder in the snajo folder. the file is zipped up in a folder to save space unzip the file to your desktop then place the file not the folder. how to install it. Just put this C:/ Program Files/Joint Operations Typhoon Rising/Joint Operations Typhoon Rising/ expansion/snajo folder or if diffrent drive Like d:/ Program Files/Joint Operations Typhoon Rising/Joint Operations Typhoon Rising/ expansion/snajo Just Make sure it is in the snajo folder poof your done. All Sniper Rifles added 4 more power to each rifle. Barrett 24 power scope SVD 16 Power L115A 16 Power M21 14 Power m24 14 Power Added Show Distance to each rifle Each Sniper Rifle Will Go Up Or Down On Elevation at 50 Meters At A Time. Example. 0, 50, 100, 150, 200



By Jackal Version 1.0.1.0 2,527 Downloads Website Added 01/03/2008 Add Comment PermaLink
Supported Games: DFX, DFX2, JOTR, JOE File Name: dfxBMS2MIS.exe

DFX / Joint Operations BMS 2 MIS Converter
Convert any DFX *.BMS file to *.MIS for editing. Should work with DFX, DFX2 and Joint Operations.